On Sun, May 10, 2009 at 5:19 AM, Massimo Del Fedele <m...@veneto.com> wrote: > Massimo Del Fedele ha scritto: >> >> Well, after some (many) bugfixes and additions, the mighty DIB Engine is >> almost 100% >> operational. >> On one of tested apps (MSN Messenger) it behaves even better than original >> one :-) >> >> For whom wish to test it, bug 421 page. >> >> Ciao >> >> Max >> >> >> >> > > fixed also last (hopefully) color format error, now some games, also D3D and > Opengl > ones work perfectly. > > Ciao > > Max > > > >
FWIW, for those interested, I've added the DIB engine to my daily test runs. First result is here: http://test.winehq.org/data/60482be24bca109601008df0113b64858dd45863/wine_ae-ub904-dibengine/report.html and for comparison, here's a vanilla wine test run: http://test.winehq.org/data/60482be24bca109601008df0113b64858dd45863/wine_ae-ub904/report.html (everything passes on my machine, aside from the known spurious test results). Looks like there's some bugs to fix in ddraw:visual, gdi32:bitmap (1317!), and gdi32:palette. So not quite ready yet (architecture designs aside). -- -Austin