On Monday 25 May 2009 15:03:17 Alexandre Julliard wrote:

> Writing a DIB engine is not a fill-in-the-blanks exercise. A large part
> of the task is precisely to come up with a good design, 

Does anyone have a mention about what a good design should be?
My mention is that DIB driver should not exist at all. All DIB functions 
should be released inside GDI32 as some functions already released (such as 
CreateDIBSection, CreateBitmap etc.)


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