2009/12/5 Stefan Dösinger <stefandoesin...@gmx.at>:
> Hi Dan,
>
> in vg-ddraw-d3d.txt:
> Conditional jump or move depends on uninitialised value(s)
> at ??? (in /dev/zero)
> by surface_load_ds_location (surface.c:4504)
> by IWineD3DDeviceImpl_SetDepthStencilSurface (device.c:6273)
> etc
>
> It seems that this happens in a function that the compiler inlined. Can you
> compile Wine with -O0 to have more debug info?
>
That's the same as bug 20917. For some reason Valgrind doesn't like
immediate mode drawing. Going by
http://wiki.winehq.org/Wine_and_Valgrind, it probably doesn't like
nVidia's mprotect() tricks.