2009/12/5 Stefan Dösinger <stefandoesin...@gmx.at>:
> Hi Dan,
>
> in vg-ddraw-d3d.txt:
>  Conditional jump or move depends on uninitialised value(s)
>    at  ??? (in /dev/zero)
>    by  surface_load_ds_location (surface.c:4504)
>    by  IWineD3DDeviceImpl_SetDepthStencilSurface (device.c:6273)
> etc
>
> It seems that this happens in a function that the compiler inlined. Can you 
> compile Wine with -O0 to have more debug info?
>
That's the same as bug 20917. For some reason Valgrind doesn't like
immediate mode drawing. Going by
http://wiki.winehq.org/Wine_and_Valgrind, it probably doesn't like
nVidia's mprotect() tricks.


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