On 16 February 2013 14:52, Stefan Dösinger <stefandoesin...@gmail.com> wrote: > I'm not sure what you mean by this. The mesa bug is incomprehensible as well, > it isn't clear what exactly fails. I guess some shader doesn't compile, it > might be helpful to attach the failing shader from Wine's debug output. > The driver essentially runs out of GPRs to run the shader. It's probably a combination of lack of optimization and a shader that isn't so great to begin with. Though if this is with the LLVM shader backend for r600g you'll probably just want to disable that, in general you get better results without.
- Re: Fix catalyst brain damage to speed up Falcon BMS 2x Stefan Dösinger
- Re: Fix catalyst brain damage to speed up Falcon BMS... Stanislaw Halik
- Re: Fix catalyst brain damage to speed up Falcon... Stanislaw Halik
- Re: Fix catalyst brain damage to speed up Fa... Stanislaw Halik
- Re: Fix catalyst brain damage to speed up Fa... Stefan Dösinger
- Re: Fix catalyst brain damage to speed u... Stanisław Halik
- Re: Fix catalyst brain damage to speed u... Henri Verbeet
- Re: Fix catalyst brain damage to sp... Stanisław Halik
- Re: Fix catalyst brain damage to speed up Falcon... Stanislaw Halik
- Fwd: Re: Fix catalyst brain damage to speed up Falco... Stanisław Halik
- Re: Fix catalyst brain damage to speed up Falcon BMS... Stanislaw Halik