Yes we are connecting the controllers to to an MX router. Great tip! I'll check 
into this.

Thanks,
Mike

On Mar 8, 2018, at 3:11 PM, Wesley Troy Scott <tsc...@uwyo.edu> wrote:

> We've also had policer defaults surprise us. Arp specifically.
> From: The EDUCAUSE Wireless Issues Constituent Group Listserv 
> <WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU> on behalf of Holland, Stephen 
> <s.holl...@northeastern.edu>
> Sent: Thursday, March 8, 2018 12:58:02 PM
> To: WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU
> Subject: Re: [WIRELESS-LAN] gaming on wireless
> 
> Mike,
> 
> I think you are still running juniper?
> 
> We ran into an issue awhile back where the juniper routers were dropping arp 
> requests. This caused jittery performance as a client might have to re-arp a 
> number of times before it finally got a reply. While it was waiting for the 
> reply data transmission stopped.
> 
> You can run the following to see if you are having the problem.
> 
> show policer __default_arp_policer__
> 
> Give us a shout offline if you have any more questions about this
> 
> Stephen Holland
> Network Engineer
> Northeastern University
> 
> 
> 
> -----Original Message-----
> From: The EDUCAUSE Wireless Issues Constituent Group Listserv 
> [mailto:WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU] On Behalf Of Hales, David
> Sent: Thursday, March 08, 2018 2:11 PM
> To: WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU
> Subject: Re: [WIRELESS-LAN] gaming on wireless
> 
> Another good troubleshooting tool is to connect to the wired interface on the 
> console with a Ethernet to wireless bridge to eliminate the wireless 
> interface on the console without taking your wireless network out of the 
> equation.  With a longer patch cable you can also position the bridge to 
> avoid walls or other obstacles to the nearest AP temporarily.
> 
> David Hales
> Network Systems Administrator
> Information Technology Services
> 1010 N. Peachtree
> Clement Hall 117
> Cookeville, TN 38505
> P 931-372-3983
> F 931-372-6130
> E dha...@tntech.edu
> www.tntech.edu/its
> 
> 
> 
> 
> -----Original Message-----
> From: The EDUCAUSE Wireless Issues Constituent Group Listserv 
> [mailto:WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU] On Behalf Of Kenny, Eric
> Sent: Thursday, March 8, 2018 12:59 PM
> To: WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU
> Subject: Re: [WIRELESS-LAN] gaming on wireless
> 
> Hi Mike,
> 
> You might also try putting a temporary AP in the room with the Playstation 
> and see if it still has the same issue.  With those types of walls, across 
> the hall might be on the fringe of service for 5 GHz.
> 
> Thanks,
> Eric
> 
> > On Mar 8, 2018, at 1:46 PM, Michael Dickson <mdick...@nic.umass.edu> wrote:
> >
> > Haven't done spectrum analysis yet. The user had an older PS4 that only 
> > supported 2.4GHz but went out and bought a new PS4 Pro and this always 
> > connects at 5GHz.
> >
> > The predominant AP the device connects to is across the hall which and it's 
> > the closest. In the last four days the device has exclusively connected to 
> > that AP so roaming does not appear to be an issue (user reported issues as 
> > late as yesterday). The walls are cement block.
> >
> > Mike
> >
> > Michael Dickson
> > Network Engineer
> > Information Technology
> > University of Massachusetts Amherst
> > 413-545-9639
> > michael.dick...@umass.edu
> > PGP: 0x16777D39
> >
> > On Mar 8, 2018, at 1:28 PM, Kenny, Eric <eric_ke...@harvard.edu> wrote:
> >
> >> Hi Mike,
> >>
> >> Have you taken any RF readings or spectrum analysis in the vicinity of the 
> >> game console?  How far away are the APs they are jumping between and what 
> >> kinds of physical obstacles are between the AP and the Playstation?  Last 
> >> question, have you noticed if the Playstation is using the 2.4 or 5 GHz 
> >> band?
> >>
> >> These issues can be tricky to find a conclusive answer, due to the number 
> >> of variables involved.  I’d look into which band the device is using, see 
> >> if there have been any RF “events” that would trigger a channel change, or 
> >> if someone turned on the microwave, etc.
> >>
> >> Thanks,
> >> -----------------------------------
> >> Eric Kenny
> >> Network Architect
> >> Harvard University IT
> >> -----------------------------------
> >>
> >>> On Mar 8, 2018, at 1:16 PM, Michael Dickson <mdick...@nic.umass.edu> 
> >>> wrote:
> >>>
> >>> Has anyone received feedback from users about lags or drops while gaming 
> >>> on wireless?
> >>>
> >>> We support gaming consoles on a "devices" SSID  (PSK with MAC auth). 
> >>> We're trying to resolve reports from a user with a new PS4 Pro who is 
> >>> experiencing issues while gaming. For perspective, it was reported that 
> >>> during a 3 hour gaming session the user experiences about 8 lags and 4-5 
> >>> disconnects. Lags are described as freezes for a few seconds which 
> >>> auto-correct. Disconnects are described as the whole console losing 
> >>> connectivity and a "Retest Network Connection" is required to get it 
> >>> working again (though time might also be a factor in getting it back on). 
> >>>  Apparently most issues occur right after power up then smooth out (user 
> >>> turns on console just prior to gaming). Logs show the device jumps APs 
> >>> every now and then but we haven't been able to match this up to the 
> >>> user's experience yet.
> >>>
> >>> Our eduroam and open (CP) SSID seem to working fine. Client density is 
> >>> not a factor and the user reports great speeds.
> >>>
> >>> Are reports of gaming lag on enterprise wireless common or the exception? 
> >>> What's the first things to check to identify where lag comes from? Should 
> >>> device roaming introduce lag or can that occur lag free?  I realize we're 
> >>> talking UDP with gaming with no buffer so issues would present themselves 
> >>> more readily while gaming.. The PS4 is currently in user debug and we've 
> >>> asking the user to record timestamps to try to corroborate logged events. 
> >>> We have a TAC ticket open with the vendor.
> >>>
> >>> Any shared gaming experiences or advice about how to make gaming consoles 
> >>> happy would be appreciated.
> >>>
> >>> Mike
> >>>
> >>> Michael Dickson
> >>> Network Engineer
> >>> Information Technology
> >>> University of Massachusetts Amherst
> >>> 413-545-9639
> >>> michael.dick...@umass.edu
> >>> PGP: 0x16777D39
> >>>
> >>>
> >>> **********
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> >>
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