I've heard it a bit. Personally, I've never had a problem when my Xbox would 
list my NAT as "strict". But I've heard people scream about it. You can either 
port forward to them, Or enable UPnP and it will do it for you. If your double 
NAT-ing then you will need to do it on both routers as UPnP will only cover the 
one closest to the Xbox. And if they have multiple xbox consoles you can only 
port forward to one, Or give them multiple statics.
Just my experiences with it...

Nick Olsen
Network Operations
(321) 205-1100 x106

----------------------------------------

From: "Kurt Fankhauser" <k...@wavelinc.com>
Sent: Monday, August 02, 2010 10:11 AM
To: "WISPA General List" <wireless@wispa.org>
Subject: [WISPA] XBOX live, NAT, and UPnP












So does anyone here have any customers that use XBOX live and
bark to you about you NAT? Apparently the XBOX live service is very picky about
being behind any NAT device and its ability to make connections to other
servers. From what I gathered is that the LIVE service uses Universal Plug and
Play (UPnP) to get around this but the question I have is. If your doing 
masquerade
on a Mikrotik Core Router should you enable UPnP on that device? Or should I
just issue public IP's to the customer that games and let them worry
about it? And if you have UPnP enabled on the core router and then do a
double-NAT through the customers Linksys router with UPnP enable does that not
work because of the double-NAT?

Kurt Fankhauser
WAVELINC
P.O. Box 126
Bucyrus, OH
44820
419-562-6405
www.wavelinc.com







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