On Tue, Oct 15, 2019 at 12:07 PM Bill Somerville <g4...@classdesign.com> wrote:
> > Hi Mike, > > clients must discover the server they talk to somehow. For example web > servers are discovered via hypertext links or by typing a web server > address and port number into the client user interface of the client web > browser. It should be no surprise that a client has to be told what server > it is expected to communicate with. the server already knows what it is, it > is the client that needs to be told about servers. > > 73 > Bill > G4WJS. > > Bill, I 100% agree. But you have an advantage - you designed and wrote the code. You _know_ wsjt-x is a client. There's nothing in the user guide or UI to tell me wsjt-x is a client. Or even give me a hint. I interpreted the server and port fields as the address and port for the (non-existent) wsjt-x server to listen on. I had a 50/50 chance to get it right, and I took i :-). I got it wrong, and learned a bunch is the process :-) I'm attaching my proposed UI usability enhancement... [image: ui_enhancement.png] On a more serious note, now that I have switched things around, I'm able to talk to wsjt-x over the UDP connection. Thanks for all the assistance - it has been helpful and educational. mike, kj6vcp
_______________________________________________ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel