On Tue, 27 Nov 2001, Benjamin FRANCOIS wrote:
BF> On Tue, 27 Nov 2001 17:48:21 +0100 (MET) BF> Vincent Kieffer <[EMAIL PROTECTED]> wrote: BF> BF> > But, in practice, it won't work for the neomame.mak file is no longer up BF> > to date. I had to tweak with it in order to compile successfully. BF> BF> Another technique, a little bit more brutal, consists in backuping BF> src/driver.c to src/driver.c.bak, then editing src/driver.c and BF> removing all drivers from line 76 to line 3852 :-) With this technique, you only remove access to the unwanted games, but you still link with the unwanted game drivers and cpu drivers. So, you'll end up with a 14 Mb executable like normal xmame. If you use the "neomame" target and the "neomame.mak" file, unwanted drivers will not be linked and you'll end up with a 4Mb executable. -Vincent _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
