On Wed, 28 Nov 2001, Dan Hollis wrote:

> Vincent Kieffer <[EMAIL PROTECTED]> wrote:
> > With this technique, you only remove access to the unwanted games, but you
> > still link with the unwanted game drivers and cpu drivers. So, you'll end
> > up with a 14 Mb executable like normal xmame.
> > If you use the "neomame" target and the "neomame.mak" file, unwanted
> > drivers will not be linked and you'll end up with a 4Mb executable.
> 
> Are there other engines that can be separated out into separate
> executables?

How about extending this into something like putting the different
drivers, especially for machines developed recently (read huge), into
dynamic libraries?  


-- 
David Griffith
[EMAIL PROTECTED]


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