On Wed, 28 Nov 2001, Dan Hollis wrote: > Vincent Kieffer <[EMAIL PROTECTED]> wrote: > > With this technique, you only remove access to the unwanted games, but you > > still link with the unwanted game drivers and cpu drivers. So, you'll end > > up with a 14 Mb executable like normal xmame. > > If you use the "neomame" target and the "neomame.mak" file, unwanted > > drivers will not be linked and you'll end up with a 4Mb executable. > > Are there other engines that can be separated out into separate > executables?
How about extending this into something like putting the different drivers, especially for machines developed recently (read huge), into dynamic libraries? -- David Griffith [EMAIL PROTECTED] _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
