On Wed, Nov 28, 2001 at 01:47:11AM -0800, Dave wrote:
> On Wed, 28 Nov 2001, Dan Hollis wrote:
> 
> > Vincent Kieffer <[EMAIL PROTECTED]> wrote:
> > > With this technique, you only remove access to the unwanted games, but you
> > > still link with the unwanted game drivers and cpu drivers. So, you'll end
> > > up with a 14 Mb executable like normal xmame.
> > > If you use the "neomame" target and the "neomame.mak" file, unwanted
> > > drivers will not be linked and you'll end up with a 4Mb executable.
> > 
> > Are there other engines that can be separated out into separate
> > executables?
> 
> How about extending this into something like putting the different
> drivers, especially for machines developed recently (read huge), into
> dynamic libraries?  

There should be a heated discussion about this in the archives.  :-)
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