Benoit DUMONT wrote:
> I like your soft a lot and I would like to help you in order to improve it.

Thanks for the feedback.  :)

> I Hacked a little bit your software to solve the segmentation fault problem
> when you go in the bottom right of the screen.

Thanks -- although this was fixed a few days ago (and new releases
made).

> I am also trying modify the source in order to be able to launch diferent
> emulators threw the same interface.

I'm not quite convinced of the method.  Flynn itself is
emulator-agnostic;
any additional cleverness should, I think, be built into the run_game
launcher and config files (n.b. you can override the emulator used in
the per-game config games already).  Additionally it just seems somehow
wrong for the user to really care what emulator back-end is used at the
front-end level, let alone manually switch at the UI.  You can logically
group games already by their ordering (logical game grouping will likely
improve over time, if that's what you seek).

Nonetheless I appreciate your input and I am always open to at least
considering patches!

Cheers,
--Adam

PS: FYI this sort of thing doesn't work as intended in regular C:
+  if (emul==NULL || emul=="")
+    emul="1";

PPS: I think that general Flynn chat probably doesn't belong on the
XMAME list (unless no-one really minds).

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