> Does the latest Kof99 works for u? > I just can't run it on xmame. On xmame.x11 it says: the game uses 3 > colors and then everything is messed up, and on xmame.xgl it doesn't > run and keep consuming all my memory. > Is this rom broken?
root@neo:/mnt/mofo/rom/mame# x11mame kof99p -scale 4 info: trying to parse: /usr/local/lib/xmame/xmamerc info: trying to parse: /root/.xmame/xmamerc info: trying to parse: /usr/local/lib/xmame/xmame-x11rc info: trying to parse: /root/.xmame/xmame-x11rc info: trying to parse: /usr/local/lib/xmame/rc/kof99prc info: trying to parse: /root/.xmame/rc/kof99prc Mouse/Trakball selected. loading rom 0: kf99p_p1.rom loading rom 1: kf99p_p2.rom loading rom 2: kf99p_s1.rom loading rom 3: ng-sfix.rom loading rom 4: neo-geo.rom loading rom 5: ng-sm1.rom loading rom 6: 251-m1.bin loading rom 7: ng-lo.rom loading rom 8: 251-v1.bin loading rom 9: 251-v2.bin loading rom 10: 251-v3.bin loading rom 11: 251-v4.bin loading rom 12: kf99p_c1.rom loading rom 13: kf99p_c2.rom loading rom 14: kf99p_c3.rom loading rom 15: kf99p_c4.rom loading rom 16: kf99p_c5.rom loading rom 17: kf99p_c6.rom loading rom 18: kf99p_c7.rom loading rom 19: kf99p_c8.rom done kf99p_p1.rom WRONG CRC (expected: f37929c4 found: 5d41395d) ng-sm1.rom WRONG LENGTH (expected: 00020000 found: 00040000) ng-sm1.rom WRONG CRC (expected: 97cf998b found: bddf898f) ng-lo.rom WRONG LENGTH (expected: 00010000 found: 00020000) ng-lo.rom WRONG CRC (expected: e09e253c found: 5a86cff2) WARNING: the game might not run correctly. Using a Visual with a depth of 16bpp. MIT-SHM Extension Available. trying to use... Success. Using Shared Memory Features to speed up Actual bits per pixel = 16... Ok I386 joystick interface initialization... Joystick: /dev/input/js0 is Gravis Eliminator AfterShock Joystick: Built in driver version: 2.1.0 Joystick: Kernel driver version : 2.1.0 OSD: Info: Joystick 0, 6 axis, 11 buttons Using 16bpp video mode Game uses 3 colors info: setting fragsize to 1024, numfrags to 5 info: fragsize = 1024, numfrags = 5 info: audiodevice /dev/dsp set to 16bit linear stereo 22050Hz info: sysdep_dsp: using oss plugin info: sysdep_mixer: using oss plugin ....and the game starts fine - make sure you use the prototype. _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
