theGREENzebra wrote: >> Does the latest Kof99 works for u? >> I just can't run it on xmame. On xmame.x11 it says: the game uses 3 >> colors and then everything is messed up, and on xmame.xgl it doesn't >> run and keep consuming all my memory. >> Is this rom broken? > > > root@neo:/mnt/mofo/rom/mame# x11mame kof99p -scale 4 > info: trying to parse: /usr/local/lib/xmame/xmamerc > info: trying to parse: /root/.xmame/xmamerc > info: trying to parse: /usr/local/lib/xmame/xmame-x11rc > info: trying to parse: /root/.xmame/xmame-x11rc > info: trying to parse: /usr/local/lib/xmame/rc/kof99prc > info: trying to parse: /root/.xmame/rc/kof99prc > Mouse/Trakball selected. > loading rom 0: kf99p_p1.rom > loading rom 1: kf99p_p2.rom > loading rom 2: kf99p_s1.rom > loading rom 3: ng-sfix.rom > loading rom 4: neo-geo.rom > loading rom 5: ng-sm1.rom > loading rom 6: 251-m1.bin > loading rom 7: ng-lo.rom > loading rom 8: 251-v1.bin > loading rom 9: 251-v2.bin > loading rom 10: 251-v3.bin > loading rom 11: 251-v4.bin > loading rom 12: kf99p_c1.rom > loading rom 13: kf99p_c2.rom > loading rom 14: kf99p_c3.rom > loading rom 15: kf99p_c4.rom > loading rom 16: kf99p_c5.rom > loading rom 17: kf99p_c6.rom > loading rom 18: kf99p_c7.rom > loading rom 19: kf99p_c8.rom > done > kf99p_p1.rom WRONG CRC (expected: f37929c4 found: 5d41395d) > ng-sm1.rom WRONG LENGTH (expected: 00020000 found: 00040000) > ng-sm1.rom WRONG CRC (expected: 97cf998b found: bddf898f) > ng-lo.rom WRONG LENGTH (expected: 00010000 found: 00020000) > ng-lo.rom WRONG CRC (expected: e09e253c found: 5a86cff2) > WARNING: the game might not run correctly. > Using a Visual with a depth of 16bpp. > MIT-SHM Extension Available. trying to use... Success. > Using Shared Memory Features to speed up > Actual bits per pixel = 16... Ok > I386 joystick interface initialization... > Joystick: /dev/input/js0 is Gravis Eliminator AfterShock > Joystick: Built in driver version: 2.1.0 > Joystick: Kernel driver version : 2.1.0 > OSD: Info: Joystick 0, 6 axis, 11 buttons > Using 16bpp video mode > Game uses 3 colors > info: setting fragsize to 1024, numfrags to 5 > info: fragsize = 1024, numfrags = 5 > info: audiodevice /dev/dsp set to 16bit linear stereo 22050Hz > info: sysdep_dsp: using oss plugin > info: sysdep_mixer: using oss plugin > > ....and the game starts fine - make sure you use the prototype. > _______________________________________________ > Xmame mailing list > [EMAIL PROTECTED] > http://toybox.twisted.org.uk/mailman/listinfo/xmame >
That's the kof99p, I meant kof99. Thiago _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
