Hey

I don't scale i use modelines
i made refresh rates 50-90 so modelines working below 640x480
(at first i got 50-70 and modelines didn't go below 640x480)
i use xmame x11

Roi


On Sat, 5 Jan 2002 12:49:25 -0500
sam <[EMAIL PROTECTED]> wrote:

> how do you run it? do you have a mode line of the correct resolution?
> 
> this could be my problem. i have an old monitor that won't scan less than 
> 640X480. if i run in windowed mode i get the full 60fps. it's only when i do 
> scaling that i take the hit. can scaling really cause that much of a downturn 
> in performance?
> 
> are you running scaled, roi?
> 
> thanks for the help,
> 
> sam
> 
> On Saturday 05 January 2002 11:09 am, you wrote:
> > You told you tried to run Marvel Super Heroes and was slow
> > it should run fine, i play it
> > i got 700Hz and 128 mb ram.
> >
> >
> >
> > On Sat, 05 Jan 2002 09:04:42 -0600
> >
> > Frank Cox <[EMAIL PROTECTED]> wrote:
> > > On Sat, 05 Jan 2002 06:04:23 -0800 (PST)
> > >
> > > samuel davidoff <[EMAIL PROTECTED]> wrote:
> > > > Both versions won't run some of the more complicated
> > > > games at full speed.
> > > >
> > > > Now this isn't bad, and is certainly playable, but i'm
> > > > pretty sure my machine could do better.
> > > >
> > > > Am I right?
> > >
> > > Probably not.  There may be some minor tweaking that you can do, but
> > > "some of the more complicated games" require a 1GHz+ (1.2, 1.4, 1.8)
> > > machine to run at full speed.
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> >
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