I'm in the process of working on a MAME cabinet and I'm tinkering with the computer trying to figure out what is going to work best. My initial assumption was that not using X could only be a good thing. Since XMAME supported SDL and SDL can work with the framebuffer I figured that was the way to go. Plus I started work on a frontend that was SDL based as well so it seemed I was on track. Now that I've actually got a machine up and I'm testing with it I'm wondering if I was wrong and I wanted to hear other people's opinions or experiences.
Since everything will be run fullscreen does DGA under X give me an advantage over using the generic framebuffer. Perhaps using DirectFB would negate this, but I'm sure how well or not it works since I've yet to try it out. Lastly to ask a technical question, with X I can obviously set modelines for various game resolutions and run them the way they were intended. Is the same possible when using just the framebuffer? If not that could be the deal breaker right there, since I don't really want to scale things. Any thoughts are appreciated. Robert _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame
