if it's useful to anyone, i do believe i've solved by hard lockups (with looping sound) when using xmame.xgl.  or at least, i replaced my ancient ecs motherboard and the problems went away (so far).
 
however, having that out of the way, i've been trying to tweak xmame.xgl and wondered if anyone had anyideas.
 
i have an athlon 800 mhz and a geforce mx 420.
 
as, an example, i get 60/60 framerate when i run marvel super heroes vs. street fighter with xmame.x11 but a frameskip of one or two when i run xmame.xgl.
 
i've tried a bunch of stuff, like using the agpart driver, latest nvidia drivers, latest GLU libs, and probably other things.
 
i'm running with -noglaa
 
if anyone has any other ideas that would be great, or if someone would just tell me that i should expect overhead with xmame.xgl.
 
the only specific question i have is this: when it loads Glmame, the following message prints:
 
GLINFO: cannot access GLX librarly libglx.so directly...
 
then the other libraries sucesfully load.
 
is that normal? or should i be doing something else.

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