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if it's useful to anyone, i do believe i've solved
by hard lockups (with looping sound) when using xmame.xgl. or at least, i
replaced my ancient ecs motherboard and the problems went away (so
far).
however, having that out of the way, i've been
trying to tweak xmame.xgl and wondered if anyone had anyideas.
i have an athlon 800 mhz and a geforce mx
420.
as, an example, i get 60/60 framerate when i run
marvel super heroes vs. street fighter with xmame.x11 but a frameskip of one or
two when i run xmame.xgl.
i've tried a bunch of stuff, like using the agpart
driver, latest nvidia drivers, latest GLU libs, and probably other things.
i'm running with -noglaa
if anyone has any other ideas that would be great,
or if someone would just tell me that i should expect overhead with
xmame.xgl.
the only specific question i have is this: when it
loads Glmame, the following message prints:
GLINFO: cannot access GLX librarly libglx.so
directly...
then the other libraries sucesfully
load.
is that normal? or should i be doing something
else.
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