> xmame 0.77 is almost 20Mb in size and the majority of the code is not
> used when emulating a single game. The situation will only get worse as
> the number of supported games/machines increases.
> 
> I was thinking that if drivers, hardware emulation pieces, output
> plugins etc, were dynamic loaded modules memory usage will be reduced
> and other nice side-effects will result: plugins, new drivers without
> recompiling the core etc.
> 
> I know that this is non-trivial but I will give it a shot sometime in
> the near future if the xmame devs think it's a good idea and it might
> get merged.
> 
> Any thoughts, comments?

I guess the kernel will page out to disk whatever is not used anyway ;)


            Laurent


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