> xmame 0.77 is almost 20Mb in size and the majority of the code is not > used when emulating a single game. The situation will only get worse as > the number of supported games/machines increases. > > I was thinking that if drivers, hardware emulation pieces, output > plugins etc, were dynamic loaded modules memory usage will be reduced > and other nice side-effects will result: plugins, new drivers without > recompiling the core etc. > > I know that this is non-trivial but I will give it a shot sometime in > the near future if the xmame devs think it's a good idea and it might > get merged. > > Any thoughts, comments?
I guess the kernel will page out to disk whatever is not used anyway ;) Laurent _______________________________________________ Xmame mailing list [EMAIL PROTECTED] http://toybox.twisted.org.uk/mailman/listinfo/xmame