OK, I'm baffled. I have compiled 0.86 (both x11 and xgl targets) with XINPUT_DEVICES = 1
uncommented. The "xinput" command shows that my XInput devices are
still working (they were working fine with 0.83).
Starting a game even shows xmame seeing the devices! ("Using trackball for player 1, 2 axes, 3 buttons" or the equivalent in the log).
But they're dead in-game. Not even a wiggle.
Obviously this isn't desired... I must be missing something incredibly obvious, but I sure can't see what it is. Any suggestions?
The only XInput device I have is a plain old mouse, and it works, except that it's really jittery. It was fine in 0.85. I'll see if I can find anything.
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