Lawrence Gold napisaĆ(a): > On Nov 17, 2005, at 3:43 PM, Julian Sikorski wrote: > >>> Did this crash occur in 0.101, or just since 0.101u5? >> >> >> If you'd like to get u5, It is still mon mamedev.com: >> http://mamedev.com/updates/0101u5_diff.zip >> same as other u releases. > > > I looked at the diff for u5 in MESS CVS this morning, and it doesn't > seem the change should have any effect: > > +#define _prefetch_m8abs(type, addr) \ > +do { OP1(0x0f); OP1(0x18); MODRM_MABS(type, addr); } while (0) > +#define _prefetch_m8bd(type, base, disp) \ > +do { OP1(0x0f); OP1(0x18); MODRM_MBD(type, base, disp); } while (0) > + > + > + > > As far as I can tell, _prefetch_m8abs and _prefetch_m8bd aren't used > anywhere, unless through some macro magic that isn't apparent from a > casual glance. Have you tried reverting just the change to x86drc.h to > see if it fixes the crash? > > > _______________________________________________ > Xmame mailing list > Xmame@toybox.twisted.org.uk > http://toybox.twisted.org.uk/mailman/listinfo/xmame > Hmm, something is wrong with my box rather than with mame. I have compiled vanilla 0.101 just in case, but it segfaults with the same backtrace. And I do remember myself checking model3 games after Aaron's chages to memroy system in u1 and model3.c games were working. Now I just have to figure out which update broke mame.
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