Alex Deucher wrote:
> I'm pretty unfamiliar with OpenGL programming.  I have an idea for an
> xfree module that I suspect would not be too hard to implement, but I
> wanted to get some other opinions on it.  What I'd like to do is create
> a module called perhaps ogl-xv or glx-xv that would provide a generic
> Xv adapter on the front end and on the back end would implement it
> using openGL calls to basically create an RGB or YUV texture to render
> the video to.  this would have the advantage of acceleration on cards
> with accelerated 3D, and would provide generic Xv support to cards
> lacking an overlay engine by using SW mesa, and it could provide for
> more than one Xv adapter, so you could theoretically have more than one
> Xv at a time.
> 

Disclaimer: I'm _not_ a programmer, and I don't know anything about GL 
or XV, so this is merely a blind guess:

you might want to look at the code of mplayer's -vo gl and -vo gl2, 
which provide opengl-video-overlays, to get started

regards
Stefan

> 
> Alex
> 

_______________________________________________
Xpert mailing list
[EMAIL PROTECTED]
http://XFree86.Org/mailman/listinfo/xpert

Reply via email to