Alex Deucher wrote: > I'm pretty unfamiliar with OpenGL programming. I have an idea for an > xfree module that I suspect would not be too hard to implement, but I > wanted to get some other opinions on it. What I'd like to do is create > a module called perhaps ogl-xv or glx-xv that would provide a generic > Xv adapter on the front end and on the back end would implement it > using openGL calls to basically create an RGB or YUV texture to render > the video to. this would have the advantage of acceleration on cards > with accelerated 3D, and would provide generic Xv support to cards > lacking an overlay engine by using SW mesa, and it could provide for > more than one Xv adapter, so you could theoretically have more than one > Xv at a time. >
Disclaimer: I'm _not_ a programmer, and I don't know anything about GL or XV, so this is merely a blind guess: you might want to look at the code of mplayer's -vo gl and -vo gl2, which provide opengl-video-overlays, to get started regards Stefan > > Alex > _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert