The bug title is misleading now I think. Ig2_SphereSphere_Dem3DofGeom by default (distFactor==-1) uses equilibrium distance equal to geometrical distance of spheres.
The issue must be something different, though we don't know yet what exactly. Oh, could you paste your message to the list summarizing the differences you observed? It should not get lost, as it contains valuable information. ** Summary changed: - Equilibrium distance different for SpheresContactGeometry and Dem3DofGeom_SphereSphere (TriaxialTest with facet vs. box walls) + TriaxialTest gives different results with ScGeom and Dem3DofGeom, cause is not known -- TriaxialTest gives different results with ScGeom and Dem3DofGeom, cause is not known https://bugs.launchpad.net/bugs/399963 You received this bug notification because you are a member of Yade developers, which is subscribed to Yade. Status in Yet Another Dynamic Engine: In Progress Bug description: Seems that there is too much friction with the walls, but inspecting the XML file gives nothing suspicious. UnbalancedForce sits constantly at 1.1407 after a small while, without going down. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

