The bug title is misleading now I think. Ig2_SphereSphere_Dem3DofGeom by
default (distFactor==-1) uses equilibrium distance equal to geometrical
distance of spheres.

The issue must be something different, though we don't know yet what
exactly.

Oh, could you paste your message to the list summarizing the differences
you observed? It should not get lost, as it contains valuable
information.

** Summary changed:

- Equilibrium distance different for SpheresContactGeometry and 
Dem3DofGeom_SphereSphere (TriaxialTest with facet vs. box walls)
+ TriaxialTest gives different results with ScGeom and Dem3DofGeom, cause is 
not known

-- 
TriaxialTest gives different results with ScGeom and Dem3DofGeom, cause is not 
known
https://bugs.launchpad.net/bugs/399963
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developers, which is subscribed to Yade.

Status in Yet Another Dynamic Engine: In Progress

Bug description:
Seems that there is too much friction with the walls, but inspecting the XML 
file gives nothing suspicious. UnbalancedForce sits constantly at 1.1407 after 
a small while, without going down.



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