On Sat, 02 Dec 2006 08:44:30 +1000 Stephen Braithwaite <[EMAIL PROTECTED]> wrote:
> Suppose people did get a project together to port Open GL to compute > its pixels and vertices on the 6 available SPE's... > Does anyone know enough about graphics cards to know how fast this > would result. I think the SPE's would be suitable for this sort of > work, but how would this stack up against a GPU? Whether or not it > would be worth starting such a project would depend on what sort of > results could potentially be obtained. The main issue will be bandwidth from the SPE's memory to the video memory, and I suspect that has to go through main memory. The GPU has direct access to video memory, so it will still be a lot faster.
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