On Sat, 02 Dec 2006 08:44:30 +1000 Stephen Braithwaite
<[EMAIL PROTECTED]> wrote:

> Suppose people did get a project together to port Open GL to compute
> its pixels and vertices on the 6 available SPE's...  
> Does anyone know enough about graphics cards to know how fast this
> would result.  I think the SPE's would be suitable for this sort of
> work, but how would this stack up against a GPU?   Whether or not it
> would be worth starting such a project would depend on what sort of
> results could potentially be obtained.

The main issue will be bandwidth from the SPE's memory to the video
memory, and I suspect that has to go through main memory.  The GPU has
direct access to video memory, so it will still be a lot faster.

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