Hi Daniel, 2011/12/29 Daniel Lundin <d...@eintr.org>: > This will solve the hosting/distribution problem neatly, and we can > focus on the tricky business - i.e how to build multi-platform jars > w/native code. > > Any Java-heads around here familiar with how that works in practice?
it depends on how you want to distribute the native libraries. If the JAR assumes that the native library is already installed, it would just be a matter of calling System.LoadLibrary() with the correct library for the environment you're running on within static initialization methods (to make sure the library is loaded before any object is instanced). Alternatively you could package the library files for the various platforms as resources within the JAR and automagically load the right one at runtime using System.Load() after detecting the system you're running on. The tricky part is really figuring out where the JAR is running (Windows? Linux? BSD?) and then taking appropriate action. If the JAR file is meant to be platform-specific on the other hand then there's no need for this logic but you still need to distribute the appropriate native library somehow (either it's pre-installed or its packaged within the JAR). Gabriele _______________________________________________ zeromq-dev mailing list zeromq-dev@lists.zeromq.org http://lists.zeromq.org/mailman/listinfo/zeromq-dev