Hmm, maybe not a good test, as depending on the sphere resolution a the
quadric clustering will produce the same results for a range of
dimension settings (i.e. 10^3 and up)

On 06/20/2012 03:36 PM, Paul Melis wrote:
> I actually get the same result when using the builtin server.
> 
> On 06/20/2012 03:34 PM, Paul Melis wrote:
>> Same result, I see no difference in meshes used during interaction
>> between 10x10x10 and 160x160x160 for LOD Resolution. Just to make sure:
>>
>> - LOD Threshold is checked, set to 0.00 MBytes
>> - Remote Render Threshold is checked, set to 0 MBytes
>>
>> Paul
>>
>>
>> On 06/20/2012 03:28 PM, Utkarsh Ayachit wrote:
>>> Try reproducing with sphere source. Any luck?
>>>
>>> On Wed, Jun 20, 2012 at 9:26 AM, Paul Melis <paul.me...@sara.nl> wrote:
>>>> It's already at 0 (see below).
>>>>
>>>> Paul
>>>>
>>>> On 06/20/2012 03:16 PM, Utkarsh Ayachit wrote:
>>>>> WHat is the LOD Threshold set to? Try setting it to 0.
>>>>>
>>>>> Utkarsh
>>>>>
>>>>> On Wed, Jun 20, 2012 at 6:07 AM, Paul Melis <paul.me...@sara.nl> wrote:
>>>>>> Hi,
>>>>>>
>>>>>> I'm doing remote rendering with PV 3.14.0, with quite a large set 
>>>>>> (isosurface of 98M tris) on 16 render nodes, each with a GTX460 and 12 
>>>>>> GB RAM (Linux 64-bit cluster btw).
>>>>>>
>>>>>> This model renders like a dog when interacting. I've checked the 
>>>>>> subsampling settings, compression settings and LOD settings to see make 
>>>>>> sure I'm actually using lower resolution rendering and model decimation 
>>>>>> during interaction. I have enabled LOD Threshold and set the value to 0 
>>>>>> (to force LOD usage during interaction, per tooltip).
>>>>>>
>>>>>> But I don't see any difference in the actual decimated model used during 
>>>>>> interactive rendering for different LOD Resolution values (checked using 
>>>>>> surface-with-edges repr and rendering without subsampling). I also don't 
>>>>>> see how the value for LOD resolution relates to the actual model used. I 
>>>>>> would expect something like quadric clustering to be used, but when e.g. 
>>>>>> setting LOD resolution to 10x10x10 the model during interaction uses 
>>>>>> many more triangles than "10 per direction" (or per data piece assigned 
>>>>>> per process, when showing Process Id Scalars).
>>>>>>
>>>>>> I just don't see any difference between different LOD resolution 
>>>>>> settings. Am I missing a setting somewhere?
>>>>>>
>>>>>> Regards,
>>>>>> Paul
>>>>>> _______________________________________________
>>>>>> Powered by www.kitware.com
>>>>>>
>>>>>> Visit other Kitware open-source projects at 
>>>>>> http://www.kitware.com/opensource/opensource.html
>>>>>>
>>>>>> Please keep messages on-topic and check the ParaView Wiki at: 
>>>>>> http://paraview.org/Wiki/ParaView
>>>>>>
>>>>>> Follow this link to subscribe/unsubscribe:
>>>>>> http://www.paraview.org/mailman/listinfo/paraview
>>>>
>>
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at 
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the ParaView Wiki at: 
>> http://paraview.org/Wiki/ParaView
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.paraview.org/mailman/listinfo/paraview
> 

_______________________________________________
Powered by www.kitware.com

Visit other Kitware open-source projects at 
http://www.kitware.com/opensource/opensource.html

Please keep messages on-topic and check the ParaView Wiki at: 
http://paraview.org/Wiki/ParaView

Follow this link to subscribe/unsubscribe:
http://www.paraview.org/mailman/listinfo/paraview

Reply via email to