Hmmm, amiss at my end or in ParaView? The LOD and non-LOD views of your sphere are the same it seems.
On 06/20/2012 03:50 PM, Utkarsh Ayachit wrote: > Something's amiss. Attached are images of what I see when I interact > with a default sphere. > > Utkarsh > > On Wed, Jun 20, 2012 at 9:44 AM, Paul Melis <paul.me...@sara.nl> wrote: >> Does the LOD render use quadric clustering by the way? >> And if so, should the LOD resolution setting produce the same mesh >> during interactive rendering as when applying a Quadric Clustering >> filter to the same input with the same resolution settings? >> >> On 06/20/2012 03:40 PM, Paul Melis wrote: >>> Hmm, maybe not a good test, as depending on the sphere resolution a the >>> quadric clustering will produce the same results for a range of >>> dimension settings (i.e. 10^3 and up) >>> >>> On 06/20/2012 03:36 PM, Paul Melis wrote: >>>> I actually get the same result when using the builtin server. >>>> >>>> On 06/20/2012 03:34 PM, Paul Melis wrote: >>>>> Same result, I see no difference in meshes used during interaction >>>>> between 10x10x10 and 160x160x160 for LOD Resolution. Just to make sure: >>>>> >>>>> - LOD Threshold is checked, set to 0.00 MBytes >>>>> - Remote Render Threshold is checked, set to 0 MBytes >>>>> >>>>> Paul >>>>> >>>>> >>>>> On 06/20/2012 03:28 PM, Utkarsh Ayachit wrote: >>>>>> Try reproducing with sphere source. Any luck? >>>>>> >>>>>> On Wed, Jun 20, 2012 at 9:26 AM, Paul Melis <paul.me...@sara.nl> wrote: >>>>>>> It's already at 0 (see below). >>>>>>> >>>>>>> Paul >>>>>>> >>>>>>> On 06/20/2012 03:16 PM, Utkarsh Ayachit wrote: >>>>>>>> WHat is the LOD Threshold set to? Try setting it to 0. >>>>>>>> >>>>>>>> Utkarsh >>>>>>>> >>>>>>>> On Wed, Jun 20, 2012 at 6:07 AM, Paul Melis <paul.me...@sara.nl> wrote: >>>>>>>>> Hi, >>>>>>>>> >>>>>>>>> I'm doing remote rendering with PV 3.14.0, with quite a large set >>>>>>>>> (isosurface of 98M tris) on 16 render nodes, each with a GTX460 and >>>>>>>>> 12 GB RAM (Linux 64-bit cluster btw). >>>>>>>>> >>>>>>>>> This model renders like a dog when interacting. I've checked the >>>>>>>>> subsampling settings, compression settings and LOD settings to see >>>>>>>>> make sure I'm actually using lower resolution rendering and model >>>>>>>>> decimation during interaction. I have enabled LOD Threshold and set >>>>>>>>> the value to 0 (to force LOD usage during interaction, per tooltip). >>>>>>>>> >>>>>>>>> But I don't see any difference in the actual decimated model used >>>>>>>>> during interactive rendering for different LOD Resolution values >>>>>>>>> (checked using surface-with-edges repr and rendering without >>>>>>>>> subsampling). I also don't see how the value for LOD resolution >>>>>>>>> relates to the actual model used. I would expect something like >>>>>>>>> quadric clustering to be used, but when e.g. setting LOD resolution >>>>>>>>> to 10x10x10 the model during interaction uses many more triangles >>>>>>>>> than "10 per direction" (or per data piece assigned per process, when >>>>>>>>> showing Process Id Scalars). >>>>>>>>> >>>>>>>>> I just don't see any difference between different LOD resolution >>>>>>>>> settings. Am I missing a setting somewhere? >>>>>>>>> >>>>>>>>> Regards, >>>>>>>>> Paul >>>>>>>>> _______________________________________________ >>>>>>>>> Powered by www.kitware.com >>>>>>>>> >>>>>>>>> Visit other Kitware open-source projects at >>>>>>>>> http://www.kitware.com/opensource/opensource.html >>>>>>>>> >>>>>>>>> Please keep messages on-topic and check the ParaView Wiki at: >>>>>>>>> http://paraview.org/Wiki/ParaView >>>>>>>>> >>>>>>>>> Follow this link to subscribe/unsubscribe: >>>>>>>>> http://www.paraview.org/mailman/listinfo/paraview >>>>>>> >>>>> >>>>> _______________________________________________ >>>>> Powered by www.kitware.com >>>>> >>>>> Visit other Kitware open-source projects at >>>>> http://www.kitware.com/opensource/opensource.html >>>>> >>>>> Please keep messages on-topic and check the ParaView Wiki at: >>>>> http://paraview.org/Wiki/ParaView >>>>> >>>>> Follow this link to subscribe/unsubscribe: >>>>> http://www.paraview.org/mailman/listinfo/paraview >>>> >>> >> _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview