On 8/31/06, skept <[EMAIL PROTECTED]> wrote:
seems like some of you are blaming the bad computer generated music on producers having ridiculous amounts of vst effects and instruments which causes them to over use them and not even take the time to learn them and use them to their fullest capabilities. as opposed to a studio where one would spend a lot of money on one thing and learn every last little detail about it, produce the greatest sounds it could etc. first off i agree with that completely. but it's not like the people who have every vst effect and instrument in existence are buying them. so the problem with the bad computer generated music is software piracy not the computer itself. software is expensive just like hardware (maybe not completely comparable price ranges). if people bought every piece of software they use i am assuming they would devote a lot more time to mastering it and would have less distractions from other "toys" causing better computer music to be produced.
but its also the general design of the software. do people REALLY need more than 16 tracks to make a dance song? 16 tracks would get LAUGHED at by today's standards. people want infinite tracks so they can make infinite small changes to their infinite bit depth sample of someone in a little room banging on a drum set. music would be better had this nonsense just never existed. tom