> I still hold the view that ON ERROR CALL should not apply to runtime errors, > as there are no logical ways to recover from them, but would a "feature" that > allows the customisation of the runtime error dialog make sense? one that > includes such options as "send information (e.g. Info Component log) > to the developer", etc.
Well, this doesn't happen every day...I read an email post on the list and change my mind. You're right, I've been looking at the error call mechanism in the wrong way forever. Yes, there are two kinds of errors: Open file It's locked! Get array element 5 There are only 4 elements! The first error is manageable, the second...not so much. The second sort of error does put the program in an uncertain and unpredictable state and the error must not be ignored. I've quoted you and added a bit of commentary to this recent feature request thread: ON ERR CALL method: Intercept all types of errors http://forums.4d.fr/Post/EN/17994245/1/17994246 ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************