> Le 20 avr. 2017 à 08:01, David Adams via 4D_Tech <4d_tech@lists.4d.com> a > écrit : > > [...] I've got a standard module called ErrorStack where > I can, well, stack errors. [...]
I gave up on a "complete" error management embedded in a component, in 4D it mostly relies on process variables that are not shared. BTW if someone has good ideas to turn around… -- Arnaud de Montard ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************