> Le 20 avr. 2017 à 08:01, David Adams via 4D_Tech <4d_tech@lists.4d.com> a 
> écrit :
> 
> [...] I've got a standard module called ErrorStack where
> I can, well, stack errors. [...]

I gave up on a "complete" error management embedded in a component, in 4D it 
mostly relies on process variables that are not shared. 
BTW if someone has good ideas to turn around… 

-- 
Arnaud de Montard 


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