I am going to chime in here with a recent real world experience.

A while back I posted to the NUG a problem that I was having with external data 
storage using custom mode. When the data was updated and properly saved to the 
external data folder, the field continued to display the old version of the 
data until the server or standalone 4D was restarted. This was a show stopper 
for me upgrading a client to v16.

I called tech support and after uploading a sample db demonstrating the problem 
was told that it was in fact a bug and a bug case was opened for it. This bug 
existed in 16.1 and R4 beta.

I then called Tracy, my sales rep, and asked her to expedite the bug.

A couple of weeks ago I received a message from 4D TS saying the bug was fixed 
in the latest nightly build of 16.1. I confirmed the fix, but noted that it was 
still broken in R4 beta. TS acknowledged this and said that the fix would not 
show up in the R releases until R5.

16.2 was released and as expected no bug.

Today R4 was released and voila the bug has been fixed. 

Now in the context of this thread, this appears to be an anomaly? It does say 
to me that 4D does heavily prioritize the bugs in their bug list. For example, 
you might have noticed that in 16.2 the issue with the Design Environment not 
remembering the open windows from the last session has been fixed. Not so in 
R4. Interesting, yes?

For me personally, I am not one to complain. I may be naive, but I trust that 
the folks working on 4D are doing the best they can. Sure there could be 
improvements, but I am one to live with what I got and be patient for what is 
yet to come. 

I understand the frustrations, but that is my 2 cents worth.

John





> On Oct 4, 2017, at 7:21 AM, David Adams via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
>> If you have a bug that you really want fixes:  you need to work with Tech
> Support.  If you don’t: then it’s just wishful thinking.
> 
> I have done this. It's a bug that 4D should care about *way* more than me.
> It crashes the server. Easily Submitted to tech support with a demo
> database, etc.
> 
> It is NOT MY FAULT that 4D doesn't fix properly reported bugs. It is NOT
> OUR FAULT. It is their fault.
> 
> I'm getting tired of hearing from people that someone bugs aren't being
> fixed because we're somehow mysteriously doing it wrong. I also appreciate
> that I'm one of the very people that spit out that line over, and over
> again down the years on this list.
> 
> Here's a list of positions that I can no longer accept on face value:
> 
> "We aren't documenting that because it might change."
> This is silly in the extreme. Every piece of software might change, lots of
> them say "This might change in a future version." Even 4D says this clearly
> in their docs. So when you hear that line, it's an excuse for something
> else - who knows what.
> 
> "It isn't Tech Support's job to report bugs."
> Of course it is.
> 
> "You have to <<insert multiple steps here>> to get you bug fixed."
> 1. It's not my bug, it's THEIR bug. They're not doing me a favor.
> 2. Jumping through the hoops makes no particular impact that I can see.
> 
> "Feature requests should be submitted through the appropriate section of
> the forums where there is open voting."
> True. Does this get feature requests implemented? Not as far as I can tell.
> (Well, I did see one - but it was from Rob and he's got a special
> relationship with 4D.) My cynical interpretation is that the feature
> request forum exists to stop people complaining about missing features.
> 
> Your mileage may vary.
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John Baughman
Kailua, Hawaii
(808) 262-0328
john...@hawaii.rr.com





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