If you're using 4Dv13, the web engine is a complete overhaul and may be what you're looking for.. but given most modern cpu's, Active4D has never been a bottleneck nor a resource hog, in my experience.
On Tue, Dec 4, 2012 at 9:28 AM, Aparajita Fishman < [email protected]> wrote: > > So I'd like to know, whether A4D has some build-in mechanism to limit > itself > > on the resources is uses (CPU, harddrive and network activity). And if > so, > > whether this is user adjustable or not. > > Active4D yields to the process scheduler after executing every line of > code. In addition, if your code uses the database engine, that will also > yield to the process scheduler. I have never had a complaint that Active4D > is hogging resources. > > As for disk usage, that is up to you. Active4D by itself uses no disk > except for uploads. As for network usage, the network layer is outside of > Active4D, it's up to you to control it through 4D's web server or NTK. > > Regards, > > Aparajita > www.aparajitaworld.com > > "If you dare to fail, you are bound to succeed." > - Sri Chinmoy | www.srichinmoy.org > > _______________________________________________ > Active4D-dev mailing list > [email protected] > http://list.aparajitaworld.com/listinfo/active4d-dev > Archives: http://active4d-nabble.aparajitaworld.com/ > -- m|a _______________________________________________ Active4D-dev mailing list [email protected] http://list.aparajitaworld.com/listinfo/active4d-dev Archives: http://active4d-nabble.aparajitaworld.com/
