On Tue, Jan 5, 2010 at 6:01 PM, Kai Sterker <kai.ster...@gmail.com> wrote:
> Should also get back to coding for real anytime soon :-). First map editor updates committed: It is now possible to set the initial state of objects (in case they have more than a "default" state. Furthermore, the list of available schedule scripts for characters gets now populated. There's a lot more planned around this, so it'll be a while before it's actually possible to set/change the schedule. Things that also should be worked on with a fairly high priority: * Update modeller to allow setting character shadow and terrain type. * Update map editor to allow defining of zones. * Update renderer to allow rendering of specific height intervalls. * Update map editor to allow defining render height intervalls for specifc zones. I will work on those as time permits, but help is appreciated, of course. Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel