On Thu, Jan 14, 2010 at 4:20 PM, Kai Sterker <kai.ster...@gmail.com> wrote:

> Still to do:
>
> * Dynamically show input fields for each constructor arg, depending on
> selected schedule.
> * Assign selected schedule with given argument values to character.

Completed and committed, together with another set of fixes and
improvements for mapedit.

There are some more oddities I noticed while testing, so work on
mapedit is not finished yet. Also want to implement editing the
properties of an already placed object.

However, I also need to get back to our greater goal, getting Waste's
Edge running on the v0.4 engine. Having the editors in a usable state
is certainly one precondition, but there's more that needs to be done
yet.

Kai

P.S. Also wondering what happened to the audio_manager bit? And what
about the planned extensions to the GUI code? Able to allocate some
time for that, Rian?


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