Yeah it’s quite interesting …. I’m not much into it - play a few PS4 games here and there….
But when it comes to Twitch and customers watching it and streaming to it live, it’s quite noticeable … roughly 10% of traffic amount we do to Netflix for example. > On Dec 4, 2016, at 12:47 PM, Josh Reynolds <j...@kyneticwifi.com> wrote: > > Just to put things into perspective, League of Legends is currently the > largest competitive scene. The 2015 championships, which was a multi-day > multi-city bracketed event held in several countries, had over 334 million > viewers (not counting multiple people watching the same stream). The final > numbers on the 2016 event aren't in yet. Colleges are giving out scholarships > for this (no joke). > > These events sell out places like the Staples center, and world cup stadiums. > Madison Square Garden may be next year. > > On Dec 4, 2016 11:40 AM, "Josh Reynolds" <j...@kyneticwifi.com > <mailto:j...@kyneticwifi.com>> wrote: > Fun, fame, and profit. > > Some of these YouTube streamers bring in over 150k a year in advertising > revenue. Most of these are young kids (preteen), some actually teenagers. > > Twitch streamers can bring in several hundreds of thousands a year in stream > donations. > > My oldest (17/m) doesn't watch traditional TV. He's unfamiliar, largely, with > commercials. Sports on TV? No way. He watches Hulu, Netflix, but mainly > YouTube/twitch. > > There's a new eSports bar going up here in KC. I bet they end up with more > net profit in the first year than the local Buffalo Wild Wings. Mix of bar w/ > pub food, TVs streaming games/championships, and actual PCs/gaming > (half-hourly charges). > > On Dec 4, 2016 10:39 AM, "Ken Hohhof" <af...@kwisp.com > <mailto:af...@kwisp.com>> wrote: > I was born without the gaming gene, so can someone explain Twitch to me? > > > > I have a customer spending a lot of money (now that harvest is over) for a > speed tier with 5 Mbps of upstream so he can broadcast. Which I see he does > for 12 hours straight. > > > > What is the appeal? Fun? Fame? Or profit? Does this bring in advertising > money? Enough to make it worthwhile? > > > > And how does someone stream their game play for 12 hours straight? Astronaut > diapers? Lots of Mountain Dew and Doritos? Or do they get breaks? >