DPI only becomes relevant as a part of the overall solution IF you do 
everything else.

Lots of APs with higher capacities
Lots of BHs with high capacities
Cheap BW (either you can already get it or it is reaaaaally hard to solve that 
problem)

It takes an all in approach OR just do what you can do now and regulate what 
you have with only incremental, logical upgrades.   There isn’t much in between 
logically, IMO


From: Af [mailto:af-boun...@afmug.com] On Behalf Of Simon Westlake
Sent: Wednesday, June 21, 2017 2:21 PM
To: af@afmug.com
Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games?

Well, until that happens, I think it's a pretty good option. It's going to be a 
pretty big technical hurdle for someone like DLink to offer a scalable VPN 
solution to hundreds of thousands of people, as well as convincing them to pay 
for it (and supporting it when something doesn't work right.)

You can get DPI today at a per-month cost with very little up front, I wouldn't 
worry too much about 'what ifs' in the future when there is a solution here 
today that doesn't require a big investment.
On 6/21/2017 1:18 PM, Colin Stanners wrote:
They don't, but if DPI becomes popular at ISPs and customers notice, I 
guarantee that router manufacturers will offer a VPN service that covers the 
whole house for a few bucks per month, that can be activated with a single 
click after monthly billing is arranged.

On Wed, Jun 21, 2017 at 1:14 PM, Simon Westlake 
<simon@sonar.software<mailto:simon@sonar.software>> wrote:
That's a possibility, but it is really not something I'm seeing today. I don't 
think most consumers have the technical knowledge to understand how to setup a 
whole-house VPN that will cover their TV, consoles, ipads, etc.
On 6/21/2017 12:49 PM, Colin Stanners wrote:
DPI will reduce in usefulness as it becomes popular and customers realize that 
paying $5/mo for a VPN makes their games download faster. Customers just need 
to pay for their usage as it directly affects how much we pay to furnish 
services to them.

On Wed, Jun 21, 2017 at 12:11 PM, Simon Westlake 
<simon@sonar.software<mailto:simon@sonar.software>> wrote:
The problem with metered billing is that it doesn't solve the problem. The 
customer still purchased a game they want to download, or they have a 4K TV 
they want to watch movies on. Most people are just going to look for other 
options if they have to pay every time they try to use a device in their 
household, and even if people are willing to pay, you still have to be able to 
deliver enough service to them to give them the speeds they want.

Until there is more spectrum available, I think DPI is a much better solution.. 
you can deprioritize and shape things like game downloads, and prioritize/shape 
their video streaming. I wish there was a better option, but I really don't 
think implementing UBB is a solution to this problem. It may give you more 
money to build up your network a bit, but it is poison to most customer's ears, 
and it won't change their behavior that much unless it's extremely painful for 
them financially.
On 6/21/2017 10:51 AM, Steve Jones wrote:
metered billing.. wave of the future



On Wed, Jun 21, 2017 at 9:46 AM, Adam Moffett 
<dmmoff...@gmail.com<mailto:dmmoff...@gmail.com>> wrote:
I read some scary stuff the other day along a similar vein.

Basically if you're selling 25mbps then you'll need a 4:1 oversubscription 
ratio to support peak hours hi def streaming without complaint.
As adoption of 4K video increases, that ratio will approach 1:1.  You'll have 
to either start supplying 100meg, or start billing for consumption....or jack 
the price way up.

They were looking only at streaming video trends, and didn't even consider 
stuff like this.



------ Original Message ------
From: "Jeremy" <jeremysmi...@gmail.com<mailto:jeremysmi...@gmail.com>>
To: af@afmug.com<mailto:af@afmug.com>
Sent: 6/21/2017 1:03:09 AM
Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games?

Yeah, this sucks for us.  Even worse, many of these games come out with dual 
licenses so that you can play on Windows 10 or XB1 for the same purchase.  I 
bought a couple games and checked it out.  It was amazing to be able to just 
continue my Halo Wars right where I left off on my laptop, but it was double 
the download size.  This makes Forza potentially 200GB, without DLC.  When you 
are providing customers 300-500GB per month without overages it makes heavy 
Xbox customers very quickly switch providers.  I'm not sure if that is a 
blessing or a curse.  For now, it has not been a gigantic churn issue for us, 
but the future of 4K content will likely hit us all pretty hard.

My main issue with this is that purchasing a disc is not an option.  I 
initially bought discs, only to find that even after ripping them to the hard 
drive, I have to walk down to the network closet to insert the disc.  Digitally 
purchased games can just be loaded from a menu, like all of the hacked 
consoles.  There is no option to 'upgrade' to a digital license if you have 
purchased a disc.  Also, if you own multiple Xbox One consoles (say at home and 
at work), you can play any of your games on either console, at any time, just 
not simultaneously.  Discs are now useless to me.  The only way to get this 
digital license is to download it from the Internet (or hack the console...not 
yet an option).  This has been a big bummer to heavy Xbox users when they get 
hit with massive overages, and they usually switch to Comcast.

On Tue, Jun 20, 2017 at 10:19 PM, Eric Kuhnke 
<eric.kuh...@gmail.com<mailto:eric.kuh...@gmail.com>> wrote:
This will be the new normal with the next generation Xbox, when many customers 
start bringing them home...

https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_will_be_100gb_download







--

Simon Westlake

Email: simon@sonar.software<mailto:simon@sonar.software>

Phone: (702) 447-1247<tel:%28702%29%20447-1247> US / (780) 
900-1180<tel:%28780%29%20900-1180> CA

---------------------------

Sonar Software Inc

The future of ISP billing and OSS

https://sonar.software




--

Simon Westlake

Email: simon@sonar.software<mailto:simon@sonar.software>

Phone: (702) 447-1247<tel:%28702%29%20447-1247> US / (780) 
900-1180<tel:%28780%29%20900-1180> CA

---------------------------

Sonar Software Inc

The future of ISP billing and OSS

https://sonar.software




--

Simon Westlake

Email: simon@sonar.software<mailto:simon@sonar.software>

Phone: (702) 447-1247 US / (780) 900-1180 CA

---------------------------

Sonar Software Inc

The future of ISP billing and OSS

https://sonar.software

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