DPI only becomes relevant as a part of the overall solution IF you do
everything else.
Lots of APs with higher capacities
Lots of BHs with high capacities
Cheap BW (either you can already get it or it is reaaaaally hard to
solve that problem)
It takes an all in approach OR just do what you can do now and
regulate what you have with only incremental, logical upgrades. There
isn’t much in between logically, IMO
*From:*Af [mailto:af-boun...@afmug.com] *On Behalf Of *Simon Westlake
*Sent:* Wednesday, June 21, 2017 2:21 PM
*To:* af@afmug.com
*Subject:* Re: [AFMUG] Ready for the Xbox one X and 100GB games?
Well, until that happens, I think it's a pretty good option. It's
going to be a pretty big technical hurdle for someone like DLink to
offer a scalable VPN solution to hundreds of thousands of people, as
well as convincing them to pay for it (and supporting it when
something doesn't work right.)
You can get DPI today at a per-month cost with very little up front, I
wouldn't worry too much about 'what ifs' in the future when there is a
solution here today that doesn't require a big investment.
On 6/21/2017 1:18 PM, Colin Stanners wrote:
They don't, but if DPI becomes popular at ISPs and customers
notice, I guarantee that router manufacturers will offer a VPN
service that covers the whole house for a few bucks per month,
that can be activated with a single click after monthly billing is
arranged.
On Wed, Jun 21, 2017 at 1:14 PM, Simon Westlake
<simon@sonar.software <mailto:simon@sonar.software>> wrote:
That's a possibility, but it is really not something I'm
seeing today. I don't think most consumers have the technical
knowledge to understand how to setup a whole-house VPN that
will cover their TV, consoles, ipads, etc.
On 6/21/2017 12:49 PM, Colin Stanners wrote:
DPI will reduce in usefulness as it becomes popular and
customers realize that paying $5/mo for a VPN makes their
games download faster. Customers just need to pay for
their usage as it directly affects how much we pay to
furnish services to them.
On Wed, Jun 21, 2017 at 12:11 PM, Simon Westlake
<simon@sonar.software <mailto:simon@sonar.software>> wrote:
The problem with metered billing is that it doesn't
solve the problem. The customer still purchased a game
they want to download, or they have a 4K TV they want
to watch movies on. Most people are just going to look
for other options if they have to pay every time they
try to use a device in their household, and even if
people are willing to pay, you still have to be able
to deliver enough service to them to give them the
speeds they want.
Until there is more spectrum available, I think DPI is
a much better solution.. you can deprioritize and
shape things like game downloads, and prioritize/shape
their video streaming. I wish there was a better
option, but I really don't think implementing UBB is a
solution to this problem. It may give you more money
to build up your network a bit, but it is poison to
most customer's ears, and it won't change their
behavior that much unless it's extremely painful for
them financially.
On 6/21/2017 10:51 AM, Steve Jones wrote:
metered billing.. wave of the future
On Wed, Jun 21, 2017 at 9:46 AM, Adam Moffett
<dmmoff...@gmail.com <mailto:dmmoff...@gmail.com>>
wrote:
I read some scary stuff the other day along a
similar vein.
Basically if you're selling 25mbps then you'll
need a 4:1 oversubscription ratio to support
peak hours hi def streaming without complaint.
As adoption of 4K video increases, that ratio
will approach 1:1. You'll have to either
start supplying 100meg, or start billing for
consumption....or jack the price way up.
They were looking only at streaming video
trends, and didn't even consider stuff like this.
------ Original Message ------
From: "Jeremy" <jeremysmi...@gmail.com
<mailto:jeremysmi...@gmail.com>>
To: af@afmug.com <mailto:af@afmug.com>
Sent: 6/21/2017 1:03:09 AM
Subject: Re: [AFMUG] Ready for the Xbox one X
and 100GB games?
Yeah, this sucks for us. Even worse, many
of these games come out with dual licenses
so that you can play on Windows 10 or XB1
for the same purchase. I bought a couple
games and checked it out. It was amazing
to be able to just continue my Halo Wars
right where I left off on my laptop, but
it was double the download size. This
makes Forza potentially 200GB, without
DLC. When you are providing customers
300-500GB per month without overages it
makes heavy Xbox customers very quickly
switch providers. I'm not sure if that is
a blessing or a curse. For now, it has
not been a gigantic churn issue for us,
but the future of 4K content will likely
hit us all pretty hard.
My main issue with this is that purchasing
a disc is not an option. I initially
bought discs, only to find that even after
ripping them to the hard drive, I have to
walk down to the network closet to insert
the disc. Digitally purchased games can
just be loaded from a menu, like all of
the hacked consoles. There is no option
to 'upgrade' to a digital license if you
have purchased a disc. Also, if you own
multiple Xbox One consoles (say at home
and at work), you can play any of your
games on either console, at any time, just
not simultaneously. Discs are now useless
to me. The only way to get this digital
license is to download it from the
Internet (or hack the console...not yet an
option). This has been a big bummer to
heavy Xbox users when they get hit with
massive overages, and they usually switch
to Comcast.
On Tue, Jun 20, 2017 at 10:19 PM, Eric
Kuhnke <eric.kuh...@gmail.com
<mailto:eric.kuh...@gmail.com>> wrote:
This will be the new normal with the
next generation Xbox, when many
customers start bringing them home...
https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_will_be_100gb_download
--
Simon Westlake
Email: simon@sonar.software <mailto:simon@sonar.software>
Phone: (702) 447-1247 <tel:%28702%29%20447-1247> US /
(780) 900-1180 <tel:%28780%29%20900-1180> CA
---------------------------
Sonar Software Inc
The future of ISP billing and OSS
https://sonar.software
--
Simon Westlake
Email:simon@sonar.software <mailto:simon@sonar.software>
Phone:(702) 447-1247 <tel:%28702%29%20447-1247> US /(780) 900-1180
<tel:%28780%29%20900-1180> CA
---------------------------
Sonar Software Inc
The future of ISP billing and OSS
https://sonar.software
--
Simon Westlake
Email:simon@sonar.software <mailto:simon@sonar.software>
Phone: (702) 447-1247 US / (780) 900-1180 CA
---------------------------
Sonar Software Inc
The future of ISP billing and OSS
https://sonar.software