On Thu, Aug 14, 2008 at 6:59 AM, Mike Tintner <[EMAIL PROTECTED]>wrote:

> Jim:I know that
> there are no solid reasons to believe that some kind of embodiment is
> absolutely necessary for the advancement of agi.
>
> I want to concentrate on one dimension of this: precisely the "solid"
> dimension. My guess would be that this is a dimension of AGI that has been
> barely thought through at all -



On the contrary, it has been discussed at great length in the computer
vision literature

> Ben and other similar AGI-ers, (Voss?), ought to have some papers on
flatlands vs real, solidlands... do they? I'd doubt it.

No, because we are not computer vision researchers ... as discussed already
ad nauseum, I do not think that robust perception/action is necessarily the
best place to start in making an AGI

However, our current work on embodying Novamente and OpenCog does involve 3D
virtual worlds ... and, of course, my planned work with Xiamen University
using OpenCog to help control a Nao robot also involves our 3D visual
world...

I extremely strongly suspect that one could make an AGI in Flatland, by the
way...

-- Ben



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