On Fri, Oct 17, 2008 at 13:31, comex <[EMAIL PROTECTED]> wrote:
> We have a set of things called Rules, but they could be renamed to
> Regulations without ceasing to be in effect; yet if I make a set of
> things known to
> Agora as Regulations, through a contract, they cannot govern the
> gamestate.  So clearly the gamestate is defined in relation to a class
> of entities, those entities being the Rules; they can define new
> entities to be Rules, or existing Rules to no longer be Rules.  But
> there is a boundary between Rules and not-Rules; and we are agreeing
> to the Rules as a whole.  In Nomic Wars, the Rules are Sections; and
> certainly the existing Sections allowed me to create a new Section.
>
Correction: the rules allow you to create a new VOIDED section.

> If we use the former "meta-interpretation", then there is no paradox.
> When my Section was enacted, the Sections collectively said that
> higher-Rating takes precedence over higher-Rating, so for an instant,
> the old definition remains and the Section is void.  But then, that
> instant, because the Section is void, it cannot override the normal
> precedence Sections; so they take effect for interpretation of the
> contract at the *next* instant.  etc...
>

Would anyone take it seriously if the US Congress passed a law stating
that their legislation took precedence over the US Constitution, which
was now void?

BobTHJ

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