On Tue, 17 Dec 2013, Tanner Swett wrote:
> Going with the idea that a subgame should ideally be fun and interesting 
> right off the bat, rather than merely providing a mechanism for being made 
> interesting, I'm currently working on a draft set of rules for Fall of the 
> Republic. (Naturally, I'm trying to make them fun and interesting right off 
> the bat.)

By all means.  Would it be useful to write a generic subgame rule to attach to 
meanwhile,
or wait until it's more written?



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