> [...] to solve the problem of orgs receiving assets they don't want and
don't know how to deal with [...]
I think it's valuable to allow orgs to not want to take part in the Shiny
system if they don't want to.

> Why play a game where I may lose some shinies and not gain a stamp when I
could just save my shinies to farm more stamps?
Because the stamps rule proposal says 15 *different* stamps, so someone
angling for this victory has to get some stamps from sources they can't
control. If the Agora community as a whole doesn't want to encourage a
player sitting on three organizations (the number I think is reasonable)
farming stamps, the community as a whole doesn't have to accept that
player's stamps.

Actually, I think I would support an addition to the rule which increases
the destroy value of a stamp if a stamp of that type had not been created
recently, giving stamps a hold value as well.

天火狐

On 24 May 2017 at 15:51, Aris Merchant <thoughtsoflifeandligh...@gmail.com>
wrote:

> On Wed, May 24, 2017 at 12:41 PM, Josh T <draconicdarkn...@gmail.com>
> wrote:
> > On a more serious note, the proposal says that the organization needs to
> pay
> > an administrative fee, but the latest version of the Assets proposal
> states
> > that an organization can decide for themselves if they want to accept an
> > asset. While I think the budget system is clunky, I would rather a player
> > pay a one-time administration fee to create an Organization, and have a
> > restriction on how many organizations a player is allowed to be in
> (which is
> > my understanding a feature of the budget system) than force all
> > Organizations to have a Shiny balance.
> I'm happy to remove that section, or to grant shinies an exception. I
> just added it to solve the problem of orgs receiving assets they don't
> want and don't know how to deal with, which came up in a discussion.
>
> -Aris
>

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