Indeed - whenever I see someone buy a vote, it's a signal to me to read
that proposal extra, extra carefully to look for ulterior motives for it
passing.

On Wed, 25 Oct 2017, Nic Evans wrote:
> On 10/25/17 11:52, Kerim Aydin wrote:
> > People don't spend to buy others' votes.  They just don't.  I have 
> > theories as to why, but while I've seen many many people set up contracts, 
> > etc. to sell votes, over years of observed play they rarely make more 
> > than a few shinies here and there.  A bought vote might help one little
> > scam/victory proposal here and there, but it's not a basis for gameplay.
> 
> 1) There's enough pre-discussion that few proposals narrowly pass, so a
> single vote is rarely relevant.
> 
> 2) There's rarely a clear reward for a proposal passing, so it rarely
> pays off.
> 
> 2a) If the proposal passing does have a payoff for you, there's a good
> chance you don't want to signal that.
> 
> 3) It's ethically squicky to some people (myself included).
> 
> 3a) It's tempting to think players in a game will be more 'unethical'
> because it's, well, a game. But players seem to act fairly high-minded
> in routine play, probably because of the implicit social contract of
> 'play'. The only time people tend to do ethically grey things is when it
> is a clear route to a win.
> 
>

Reply via email to