It’s getting to the point where this is feeling inelegant again, which is usually a very bad sign.
-Aris On Sun, Jun 23, 2019 at 3:57 PM Jason Cobb <jason.e.c...@gmail.com> wrote: > Here's v2 for further comment. Since we've got a while before the next > distribution, I'll leave it up for much longer. > > omd: any of your previous comments that I did not specify a resolution > for are resolved as WONTFIX (I think it's just inextricable conditionals > and not regulating matters of external reality, for which there's no > simple wording that I see). > > I also permit contracts to regulate joining and leaving the contract. > > > { > > Amend Rule 2493 ("Regulations") as follows: > > Append the following text to the first paragraph: "Regulations are > binding." > > > Amend Rule 1742 ("Contracts") as follows: > > Append the following sentence to the first paragraph: "Contracts are > binding." > > Insert the following paragraph after the paragraph beginning > "Parties to a contract governed by the rules": > > Contracts CAN define and regulate new actions. These actions CAN > only be sequences of actions that are game-defined, but may > include conditionals, repetition, and other similar constructs. > Contracts CAN require or forbid actions that are defined in > other binding entities. To the extent specified by the Rules, > contracts CAN define or regulate other actions. Any actions that > meet these criteria are regulated by the contract. Any actions > that do not meet these criteria are not regulated by the contract. > > Replace the paragraph beginning "A party to a contract CAN" and the > following list with the following text: > > A contract CAN define and regulate the following actions, except > that the performance of them must include at least clearly and > unambiguously announcing the performance of the action: > > * Acting on behalf of a party to the contract. > > * Revoking destructible assets from the contract. > > * Taking liquid assets from the contract. > > * The creation, transfer, and destruction of any asset for > which the contract is the backing document. > > * Changing from being a non-party to being a party to the > contract > > * Changing from being a non-party to being a party to the > contract > > > > Amend Rule 2125 ("Regulated Actions") to read: > > An entity is binding if and only if the Rules designate it as such. > The Rules as a whole is an entity that is binding. > > An action is regulated by a binding entity if: (1) the entity > directly and explicitly defines, limits, allows, enables, permits, > forbids, or requires its performance; (2) the entity describes the > circumstances under which the action would succeed or fail; or (3) > the action would, as part of its effect, modify information for > which the entity requires some player to be a "recordkeepor"; or (4) > the Rules state that the action is regulated by the entity. > > The above notwithstanding, if the Rules state that an action is not > regulated by an entity, the action is not regulated by that entity. > > Rules to the contrary notwithstanding, a binding entity CAN only > require or forbid an action that it does not define; it CANNOT > modify anything else about the action in any way. > > The set of actions that are regulated by an entity is the entity's > set of regulated actions. > > An action that is defined by a binding entity CAN only be performed > as described by the entity, and only using the methods explicitly > specified in the entity for performing the given action. > Interpretations that result in the entity proscribing actions that > are not regulated by it are invalid. > > An action is game-defined if and only if it is a regulated action of > some binding entity. > > > > Retitle Rule 2125 to "Binding Entities". > > Set the power of Rule 2125 to 3.1. > > } > > > Jason Cobb > > On 6/22/19 12:54 AM, Jason Cobb wrote: > > Thanks! Responses inline. > > > > Jason Cobb > > > > > >> On Fri, Jun 21, 2019 at 9:03 PM Jason Cobb <jason.e.c...@gmail.com> > >> wrote: > >>> Contracts CAN define new actions. These actions CAN only be > >>> sequences of actions that are game-defined, but may include > >>> conditionals, repetition, and other similar constructs. > >> This seems like it could allow contracts to create ambiguous game > >> states through unreasonably complex conditionals or repetition... > >> though that possibility may already exist. > > > > This should probably be fixed with extricability in general, rather > > than just only applying to contracts. > > > > > >> > >>> Contracts CAN require or forbid actions that are defined in > >>> other binding entities. To the extent specified by the Rules, > >>> contracts CAN define or regulate other actions. Any actions > >>> that > >>> meet these criteria are regulated by the contract. Any actions > >>> that do not meet these criteria are not regulated by the > >>> contract. > >> The last sentence seems to do nothing, since "these criteria" include > >> "regulat[ing] other actions" "to the extent specified by the Rules", > >> but it's true in general that you can only regulate things to the > >> extent specified by the Rules. > > > > I put the "to the extent specified by the Rules" clause there > > primarily to allow the final section of the proposal to allow > > contracts to let its parties do things listed there. > > > > I put that "Any actions that do not meet these criteria are not > > regulated by the contract." there to explicitly invoke the override > > clause in the new Rule 2125. By the definition of "regulated", a > > contract could still forbid/require/etc. actions that it defines, even > > if it CANNOT define those actions. This clause prevents that. > > > > > >> > >>> A contract CAN define and regulate the following actions, > >>> except > >>> that the performance of them must include at least one > >>> announcement: > >> "at least one announcement" seems overly broad – e.g. "X CAN act on > >> behalf of Y to deregister by announcing that e likes cupcakes." > > > > That's probably valid, although it's at least better than allowing it > > to be performed secretly. I will withdraw and submit a v1.1 to fix this. > > > > > >> > >>> An action is regulated by a binding entity if: (1) the entity > >>> directly and explicitly defines, limits, allows, enables, permits, > >>> forbids, or requires its performance; (2) the entity describes the > >>> circumstances under which the action would succeed or fail; or (3) > >>> the action would, as part of its effect, modify information for > >>> which the entity requires some player to be a "recordkeepor"; > >>> or (4) > >>> the Rules state that the action is regulated by the entity. > >> There are actions which are forbidden but not meant to be regulated, > >> e.g. making a public statement that is a lie (which, given the > >> definitions in R478, refers to the real-world action of sending an > >> email). > > > > If in the previous wording "limit" is interpreted to include "SHALL > > NOT", then this is a bug in both versions. I can't think of a clear > > way to fix this other than trying to find all such places in the > > Rules, which doesn't sound fun. > > > > > >>> Rules to the contrary notwithstanding, a binding entity CAN only > >>> require or forbid an action that it does not define; it CANNOT > >>> modify anything else about the action in any way. > >> This arguably conflicts with the "CAN only be performed" clause below, > >> in which case the latter would take precedence by R2240. > > > > Correct, the latter clause should say "An action that is *defined* by > > a binding entity..." Will fix in v1.1. > > > > > >>> The set of actions that are regulated by an entity is the entity's > >>> set of regulated actions. > >>> > >>> An action that is regulated by a binding entity CAN only be > >>> performed as described by the entity, and only using the methods > >>> explicitly specified in the entity for performing the given > >>> action. > >>> The entity SHALL NOT be interpreted so as to proscribe actions > >>> that > >>> are not regulated by it. > >> The SHALL-NOT-interpret clause really needs to go away; I'm pretty > >> sure it was only added by mistake (i.e. it wasn't intended to use the > >> definition implied by the capitalization). It makes no sense to > >> attach criminal penalties to interpretations at all, let alone without > >> saying those interpretations are wrong. > > > > Unfortunately there's no standardised wording for stating that > > interpretations are valid or invalid. > > > > Perhaps "Interpretations that result in the entity proscribing actions > > that are not regulated by it are invalid"? > > >