Kind of crossposting from Discord but:

Ive played loads of the Sets game (I won once!!) and it was very fun while
I was engaged with it. I didn't mind that the part of gathering 4 for a Set
was "solveable", because the fun of the game wasn't there, it was in what
Ais has pointed out, where you still need to negotiate and tackle with what
you got and what others have to make the most of it.

It was a very fun but not in the way it was designed to behave.

On Friday, April 8, 2022, nix via agora-discussion <
agora-discussion@agoranomic.org> wrote:

>
>
> On 4/8/22 14:58, Kerim Aydin via agora-discussion wrote:
> >> Huh? I don't think Cards are solved at all, and that's part of the
> >> reason I find them interesting. We've solved the problem of forming
> >> sets using cards from players who are active and willing to trade, but
> >> there are lots of cards that players are unwilling to trade, or held by
> >> inactive people, and making sets with those is much harder.
> > I think the set-cashing part (so, like half the game) is nearly solved by
> > the contracts - it's suppressed in-person dealing on discord noticeably,
> > when a critical mass of players are just throwing things in a hopper,
> > there are fewer opportunities to careful trading 1-by-1 (and the fun of
> > guessing what a good deal is to different players etc).
> >
> Agreed. In the most recent Treasuror's report, all but 1 cash-in in the
> last two months were 4 cards. That seems solved.
> >> The consequence is that our current economy has really interesting
> >> liquidity issues, and in practice players have been known to form
> >> suboptimal trades because they need products more quickly than they'd
> >> get them by forming a set and distributing the resulting products
> >> fairly.
> >>
> > Both are going on, and I agree the resource-spending side of it isn't
> > solved, but I've noticed that the card trading has just slowly tilted
> more
> > towards the contracts over time.
>
> The unsolved part in my mind is distribution. I think if you replaced
> Cards with straight product rewards you'd get pretty similar play
> without the contracts in-between things.
>
> --
> nix
> Herald
>
>
>

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