After the first injuries.  Can you imagine the press you'd get if somebody
got a phone to the forehead playing the game?  You can't buy that stuff.

On Fri, May 9, 2008 at 10:39 AM, Andrew <[EMAIL PROTECTED]> wrote:

>
> When are you going to start making protective phone cases and wrist
> straps al. Wiimote style?
>
> On May 9, 3:45 am, "Dan T." <[EMAIL PROTECTED]> wrote:
> > Thank you for your comments guys !
> >
> > We thought about bluetooth because we wanted the guys to see each
> > other. As we can't really test it for now we will see once we can test
> > it "on live" if it isn't better to do a first scan in wifi or directly
> > on the server with the gps positions.
> >
> > We want to introduce characters, levels for characters weapons,
> > special events ... The movement won't be the same depending on
> > character weapon etc...
> >
> > I don't think we will be the only ones to do a game with the same
> > concept. But we have something that others maybe won't have : a
> > special design.
> >
> > But i can't wait to play this game with strangers : 2 guys starting to
> > swing your phone like crazy in a train would be much fun ! :D
> >
> > On 9 mai, 06:12, "Kev Gman" <[EMAIL PROTECTED]> wrote:
> >
> > > Dude.  Basic idea?  Love it.  Man.  Love that movie.  I've been to bow
> > > bridge in central park on a number of occasions.
> >
> > > I'm putting it on now.  Haven't watched in a while.
> >
> > > I love that the phone vibrates when you're in the same area.  Is
> bluetooth
> > > enough for that though?
> >
> > > I think you'd need a more elaborate fight ritual.  Just hitting a
> button
> > > first seems light to me.  Need something more involved.  Grandmothers
> won't
> > > be able to swing anything that would require intricate movements, but
> lets
> > > be real.  Grandmothers aren't interested.
> >
> > > Otherwise, though, awesome.  I was kind of pissed when I saw it.  Had
> that
> > > entered my mind a few months ago, you would have had serious
> competition,
> > > and I've been steering clear of games like life depended on it.
> >
> > > On Thu, May 8, 2008 at 5:04 PM, Dan T. <[EMAIL PROTECTED]>
> wrote:
> >
> > > > Hello !
> >
> > > > We wanted to wait for our cartoon to be finished to start talking
> > > > about our game but exams and school projects came up and we got so
> > > > much delayed...
> >
> > > > We (4 students team) are proud to present our game developped in
> world
> > > > record time : Slash Wars !
> >
> > > > A game which started from the "Highlander" concept but with a totaly
> > > > staggered concept and design.
> >
> > > > The game is far (very very far) from being finished but the bases are
> > > > set and we are so eager to continue !
> >
> > > > Feel free to leave comments, ideas, anything : you will be most
> > > > welcomed !!
> >
> > > >www.slashwars.com
>
> >
>

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