Avoid using GIF. Use PNGs. Jpeg is accetable
On Tuesday, July 3, 2012 8:52:20 PM UTC+5:30, Josh F. wrote: > > I'm wondering if it is "just me" or not, but I have a game that has been > out for years now that uses GIF files for some of the bigger images (many > are PNG, but some are GIF). In the latest Android 4.1 Jelly Bean release, > the emulator continues to show these images without any problems in every > configuration I have tried, but the devices that are running 4.1 right now > (the Nexus 7 and Galaxy Nexus) both fail to show these images in the game. > There is no crash and no other failure and the game behaves as if the > images are present (some you can select/touch/etc. and it works). > > As I don't yet have a 4.1 device (unable to get tickets to Google I/O > which is the only way to have a legitimate one right now) and I do not want > to flash a hacked ROM on my own Galaxy Nexus test devices (we keep them > stock for testing) I was hoping someone else in the community has seen this > and has a recommendation. Otherwise, it looks like I'll be doing a lot of > GIF to PNG conversions for the next few days... > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en