Android recommends stop using GIFs.
On Thursday, July 12, 2012 10:05:20 AM UTC+5:30, Sree Ramakrishna N wrote: > > Avoid using GIF. Use PNGs. > > Jpeg is accetable > > On Tuesday, July 3, 2012 8:52:20 PM UTC+5:30, Josh F. wrote: >> >> I'm wondering if it is "just me" or not, but I have a game that has been >> out for years now that uses GIF files for some of the bigger images (many >> are PNG, but some are GIF). In the latest Android 4.1 Jelly Bean release, >> the emulator continues to show these images without any problems in every >> configuration I have tried, but the devices that are running 4.1 right now >> (the Nexus 7 and Galaxy Nexus) both fail to show these images in the game. >> There is no crash and no other failure and the game behaves as if the >> images are present (some you can select/touch/etc. and it works). >> >> As I don't yet have a 4.1 device (unable to get tickets to Google I/O >> which is the only way to have a legitimate one right now) and I do not want >> to flash a hacked ROM on my own Galaxy Nexus test devices (we keep them >> stock for testing) I was hoping someone else in the community has seen this >> and has a recommendation. Otherwise, it looks like I'll be doing a lot of >> GIF to PNG conversions for the next few days... >> > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en