Greetings Developers, I am just putting this question out there.
Is there a large efficiency difference between Canvas.drawBitmap or OpenGL. I am drawing using Canvas.drawBitmap and running slowing FPS, would openGL speed that up a lot you think? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---