Hi

It is really nice to hear that OpenGL ES 2.0 hearders are coming in NDK and
also access from Java is also planned.

One more question:
What happened if Java application using OpenGL ES 2.0 tries to launch on the
emulator that does not support OpenGL ES 2.0 software rendering?

Regards,
/David

2010/2/10 David Turner <di...@android.com>

> OpenGL ES 2.0 headers and libraries are not available in the NDK yet. They
> are coming.
>
> Access from Java is also planned.
>
> The Android software renderer doesn't support GL ES 2.0, neither does the
> emulator.
>
> I can't give any ETA for this, sorry.
>
>
> On Tue, Feb 9, 2010 at 12:12 AM, David Anders 
> <david.anders0...@gmail.com>wrote:
>
>> Hi, I also would like to bump this topic.
>>
>> - I guess that OpenGL ES 2.0 API will be defined in Java layer as
>> android.opengl.GLES20 class.
>> - We have been able to use OpenGL ES 2.0 API through hardware bindings
>> using JNI.
>>
>> However in my understanding, it is impossible to use OpenGL ES 2.0 API
>> with software rendering on emulator. When does Android plan to support
>> software rendering for OpenGL ES 2.0 API?
>>
>> Regards,
>> /David
>>
>> On 1月6日, 午前10:08, r2d2Proton <r2d2pro...@live.com> wrote:
>> > I would like to bump this. . .
>> >
>> > I was thinking the same thing - use the NDK to gain access to the 2.0
>> > functions. I imagine that the OpenGL ES 2.0 functions are exposed in
>> > Imagination Technologies shared object file.
>> >
>> > Games should be considered an NDK level application. Wasn't anybody
>> > watching Microsoft when they tried this? Remember Direct-Draw?
>> >
>> > On Dec 28 2009, 11:10 am, rollbak <roll...@gmail.com> wrote:
>> >
>> > > So, that means that with NDK i can? Can you explain this further
>> > > please?
>> >
>> > > Thanks,
>> >
>> > > Lucas
>> >
>> > > On Dec 28, 3:09 pm, Romain Guy <romain...@android.com> wrote:
>> >
>> > > > Java apps cannot directly accessOpenGLES2.0 APIs at the moment.
>> >
>> > > > On Thu, Dec 24, 2009 at 7:32 PM, Lawrencelee <
>> leelawrenc...@gmail.com> wrote:
>> > > > > Eclair has supportedOpenGLES2.0. But I can not find related JNI
>> > > > > wrapper forOpenGLESAPI. How a Java application useOpenGLES2.0
>> > > > > functions?
>> >
>> > > > > --
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>> > > > --
>> > > > Romain Guy
>> > > > Android framework engineer
>> > > > romain...@android.com
>> >
>> > > > Note: please don't send private questions to me, as I don't have
>> time
>> > > > to provide private support.  All such questions should be posted on
>> > > > public forums, where I and others can see and answer them
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