Thanks Chris (and Incognito)! Yes, I know it's really *quite* off-topic on the android-discuss list, and off-topic even for this thread, but couldn't help it! :)
Cheers On Thu, Mar 19, 2009 at 12:42 PM, Chris Greening <[email protected]> wrote: > > There was a big discussion about this on the iPhone forums. > > The conclusion was that Objective-C is find for most things. If you're > doing some number crunching on some complex data structures (e.g. > vectors/matrices etc) then you'll probably want to re-use your C++ > libraries. > > The interface to open GL is a C-API already. So there's no objective-C > overhead with calls to that. > > Mixing C++ and Objective-C works well - I've done it in my projects > and use the stl library to get good collection classes for native > types (the collection classes in Objective-C are great for Obj-C > objects but you have to box everything else). > > For doing the UI objective-C is the way to go - you can't really avoid > it as the entire UI kit is all objective-C. > > I'd recommend checking out Cocos2d > http://groups.google.co.uk/group/cocos2d-iphone-discuss > - that seems to be the library of choice for 2D games on the iPhone. > One of my non-developer background friends has started using it and > says that it's great. > > Anyway, this is a bit off topic for an Android discussion group! > > On 19 Mar, 10:27, Stoyan Damov <[email protected]> wrote: >> Right. If I'm to write an arcade/action game for iPhone would you >> suggest that I implement it in C++ (which is one of my day job's >> languages, and in which I'm proficient) or I should go with >> Objective-C since it's the language of choice for MacOS (which I >> should re-learn)? Is Objective-C fast enough for action games? >> >> Thanks >> >> On Thu, Mar 19, 2009 at 12:15 PM, Incognito <[email protected]> wrote: >> >> > Sorry never used any. They wanted me to pay money for the one I found, >> > don't remember name right now, will look them up. My apps were originally >> > written in C so all I did was to move that code to iPhone since it >> > supports C. >> >> > On Mar 19, 2009, at 5:48 AM, Stoyan Damov <[email protected]> wrote: >> >> > Would you care to mention at least one of them? Especially if you've >> > ever used it. >> > Thanks! >> >> > On Thu, Mar 19, 2009 at 11:21 AM, Incognito <[email protected]> wrote: >> >> > There are tools available to port your java code to Objective-C. That >> > should save you a huge amount of time. >> >> > On Mar 19, 2009, at 5:04 AM, Al Sutton <[email protected]> wrote: >> >> > So many ideas, so little time...... >> >> > Al. >> >> > Incognito wrote: >> > Why not just develop for both instead of choosing sides? >> >> > On Mar 18, 2009, at 2:30 PM, Pd <[email protected]> wrote: >> >> > I must admit VOIP on (stock) android would be a killer app for me. I >> > could sell that 10,000 times over to our clients. My take on Apple vs >> > Android goes a bit like this: >> >> > Commodore 64 - Sinclair spectrum >> > Commodore Amiga - Atari ST >> > PC - Mac >> > Android - iPhone >> >> > I made a wise choice :-) >> >> > Some are saying Google won't make it in the mobile space. TBH I don't >> > think they will have to with the new tech coming out with Android. The >> > G? is just a small feather in a big headdress :-) Android will be >> > everywhere and boy am I looking forward to the day :-) >> >> > Pd. >> >> > Al Sutton wrote: >> > I think the comparison table at >> >http://lifehacker.com/5173441/android-versus-iphone-30-the-showdown >> > gives a pretty good picture of how the iPhone OS update compares with >> > Android. >> >> > Apple may be something of an anomaly in the mobile market, but it's a >> > popular anomaly that consumers seem to like. >> >> > Al. >> >> > fdimeglio wrote: >> >> > You just dont understand the problem IMHO. Dont get me wrong, I am a >> > huge advocate of Android. >> >> > With this new iPhone OS 3.0, Apple is giving more meat to both the >> > final users (consumers) and the developers. >> >> > I think this is a great deal and Apple thru this wise move is just >> > trying to kill the competition right the way. We can say goodbye to >> > crappy basic phones, Blackberry OS, WinMo and others in a couple of >> > years as they are now just "followers". iPhone is right now way more >> > attractive to users and developers and this will increase a lot more >> > with iPhone OS 3.0. >> >> > I am more concerned about Android right now and I would LOVE to see a >> > roadmap that can show how Android will be able to compete with the >> > iPhone OS. >> >> > Saying that Apple is a "freak" in the mobile market shows that you >> > dont understand this market and stay in your mind with the old classic >> > mobile world which is now scheduled to die. >> >> > Common Google, we really need to have a great response to this huge >> > threat and some roadmap elements. >> >> > Fabrice >> >> > On Mar 17, 3:19 pm, Israel Ferrer <[email protected]> wrote: >> >> > Oh! >> > I was reading live the Keynote, and It was like a joke. I will explain >> > to all the audience my point of view. >> > First of all, Apple is out of the Mobile world. Why? There wasnt in >> > MWC09 at Barcelona, so Apple think that dont sell mobile. Apple sell >> > innovation and they know it. >> > Finally, I was reading and when It appear (cOPY & Paste) I was >> > seriously afraid. Why? Maybe Apple try to rename it like iCopy and >> > patent it, WOW danger ;P And what about Spotlight, WTH! Spotlight is >> > nothing more than a find engine... are you serious? >> > Apple is not a matter for the Mobile Market, Apple is the freak in the >> > Mobile Market. >> > But App Store and new SDK is the perfect machine to make MMORPG Like >> > second life, its the perfect business. Apple is doing great with the >> > App Store and SDK ;) >> >> >http://and.roid.es >> >> > El 17/03/2009, a las 23:03, Pd escribió: >> >> > Just had the shock of my life! For a minute there I thought I was >> > in an >> > Android forum! ... Silly me! ;-) >> >> > So if you can all trot over to the iPhone forums and mention the G1 >> > complete with the amazing Android OS that should make us just about >> > even :-) >> >> > Avraham Serour wrote: >> >> > I remember when I worked with brew, from the beginning they had >> > subscription and use based model, uses was based on an api, so the >> > application decided what a use mean, for example for a ringtone app >> > it >> > meant a ringtone was downloaded, for a game each time you entered the >> > game, or each time you played and so on.. even >> > I remember my company could offer the same game either for $x each >> > month or something like 4$x to own it, customer choice >> >> > at the time they didn't have free apps though, don't know how the >> > brew >> > market today >> >> > On Tue, Mar 17, 2009 at 10:57 PM, Stoyan Damov >> > <[email protected] >> > <mailto:[email protected]>> wrote: >> >> > more here: >> >> > http://www.macrumors.com/ >> >> > I'm going to be one of the 1st to own it. Incredible smartphone. >> >> > On Tue, Mar 17, 2009 at 9:20 PM, Al Sutton <[email protected] >> > <mailto:[email protected]>> wrote: >> >> > Highlights; >> >> > - In-application purchasing and subscription purchases >> > - Devs can embed Google Maps in their apps (Yes, this is on the >> >> > iPhone) >> >> > - Turn by Turn directions can be accessed by any app, but they >> >> > can't use >> >> > the Google Map tiles for it. >> > - Data Push notification system as an alternative to background >> >> > apps. >> >> > - Peer to Peer connectivity using bluetooth without the need for >> >> > pairing >> >> > - Apps that can talk to custom hardware (e.g. A tuner for a FM >> >> > Radio add-in) >> >> > - In-game voice >> > - Cut & Paste (they've played catchup on that one :)). >> > - MMS >> > - Voice Memos >> > - Search that goes through contacts, emails, calendar appointments, >> > - Tethering support is supported but carriers control if it's >> >> > enabled. >> >> > Al. >> >> > -- >> >> > * Written an Android App? - List it athttp://andappstore.com/* >> >> > ====== >> > Funky Android Limited is registered in England & Wales with the >> > company number 6741909. The registered head office is Kemp House, >> > 152-160 City Road, London, EC1V 2NX, UK. >> >> > The views expressed in this email are those of the author and not >> > necessarily those of Funky Android Limited, it's associates, or it's >> > subsidiaries. >> >> > -- >> >> > * Written an Android App? - List it athttp://andappstore.com/* >> >> > ====== >> > Funky Android Limited is registered in England & Wales with the >> > company number 6741909. The registered head office is Kemp House, >> > 152-160 City Road, London, EC1V 2NX, UK. >> >> > The views expressed in this email are those of the author and not >> > necessarily those of Funky Android Limited, it's associates, or it's >> > subsidiaries. > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. 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