Damn! Well, good thing we have the 24 hour return policy! My feelings
won't be hurt. :)
I assume she was able to get it running. That is the thing that I was
worried the most.
Any feedback, good or bad is great. This is the first attempt so
things can only get better from here. Well, time to start working on
the next game.

By the way, how do you guys (developers) see the feedback from
customers. Do you have to have a G1 to see feedback?

Thanks for the quick response.

Felipe

On Mar 31, 4:12 pm, Streets Of Boston <[email protected]> wrote:
> Yep, it's there.
>
> Check your google checkout account. At least one already bought it
> (Melissa), although she wasn't too complimentuous...
>
> On Mar 31, 4:01 pm, "Felipe (Noa Technologies)" <[email protected]>
> wrote:
>
>
>
> > Hello,
>
> > I've just published a paid game called PolyBreaker3D about an hour
> > ago. Unfortunately because I have a developer phone and because I
> > decided to protect it I cannot verify whether it can bee seen in the
> > market. Does anybody know what is the turnaround for this. Can
> > somebody with a G1 do a quick check to see if my game shows up in the
> > market?
>
> > Thanks a lot!
>
> > Felipe- Hide quoted text -
>
> - Show quoted text -
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