Sorry to say this, but your game is the kind of applications that is hurting
the market. I haven't even tried it but from just reading your comments I
can see that the game wasn't tested enough, the icon doesn't have enough
love, and your last comment

"This is the first attempt so
things can only get better from here. Well, time to start working on
the next game."

Again, I don't have to see the game to realize that $5 is a ripoff.


Ivan Soto Fernandez
Web Developer
http://ivansotof.com



On Wed, Apr 1, 2009 at 8:30 AM, Felipe (Noa Technologies) <
[email protected]> wrote:

>
> I'll double check my information to make sure that I'm not including
> my phone number.
> Thank you.
> On Apr 1, 10:24 am, Streets Of Boston <[email protected]> wrote:
> > Only your web-site, e-mail address and phone-number can show up.
> > But only if you explicitly provide this info in your app's publish-
> > site (http://market.android.com/publish/Home, click on your app and
> > check your 'Contact Info' section).
> >
> > On Apr 1, 2:05 am, "Felipe (Noa Technologies)" <[email protected]>
> > wrote:
> >
> >
> >
> > > Hello All,
> >
> > > I checked cyrket and cannot see any of my personal information there
> > > which is good.
> > > Does the personal mail address of developers show up in the android
> > > market? If so, does anybody know how to prevent that?
> >
> > > On Mar 31, 4:30 pm, "Felipe (Noa Technologies)" <[email protected]>
> > > wrote:
> >
> > > > I can run it in my own developer phone. I had not tested it on a G1.
> >
> > > > On Mar 31, 4:27 pm, Streets Of Boston <[email protected]>
> wrote:
> >
> > > > > What do you mean by
> > > > >   "I assume she was able to get it running. That is the thing that
> I
> > > > > was worried the most" ?
> >
> > > > > You don't know if your app can be started/ran by customers?
> >
> > > > > On Mar 31, 4:21 pm, "Felipe (Noa Technologies)" <
> [email protected]>
> > > > > wrote:
> >
> > > > > > Thanks. I can see Melisa's comment. Ho well. She can always
> return it.
> >
> > > > > > On Mar 31, 4:18 pm, Peli <[email protected]> wrote:
> >
> > > > > > > It seems to appear here:
> http://www.cyrket.com/package/com.noatechnologies.android.polybreaker3d
> >
> > > > > > > Peli
> >
> > > > > > > On Mar 31, 10:01 pm, "Felipe (Noa Technologies)"
> >
> > > > > > > <[email protected]> wrote:
> > > > > > > > Hello,
> >
> > > > > > > > I've just published a paid game called PolyBreaker3D about an
> hour
> > > > > > > > ago. Unfortunately because I have a developer phone and
> because I
> > > > > > > > decided to protect it I cannot verify whether it can bee seen
> in the
> > > > > > > > market. Does anybody know what is the turnaround for this.
> Can
> > > > > > > > somebody with a G1 do a quick check to see if my game shows
> up in the
> > > > > > > > market?
> >
> > > > > > > > Thanks a lot!
> >
> > > > > > > > Felipe- Hide quoted text -
> >
> > > > > > > - Show quoted text -- Hide quoted text -
> >
> > > > > > - Show quoted text -- Hide quoted text -
> >
> > > > > - Show quoted text -- Hide quoted text -
> >
> > > > - Show quoted text -- Hide quoted text -
> >
> > > - Show quoted text -- Hide quoted text -
> >
> > - Show quoted text -
> >
>

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